Module: Mesa Branch: main Commit: a4933d2d7f822fc9c3c76b896a9991b0c2c89622 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=a4933d2d7f822fc9c3c76b896a9991b0c2c89622
Author: Samuel Pitoiset <[email protected]> Date: Tue Aug 15 11:41:17 2023 +0200 radv: force indirect descriptor sets for non-monolithic shaders When VS and TCS are compiled separately on GFX9+, we can't know how many descriptor sets are used for both stages and the function arguments must match. Signed-off-by: Samuel Pitoiset <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24697> --- src/amd/vulkan/radv_shader_args.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/amd/vulkan/radv_shader_args.c b/src/amd/vulkan/radv_shader_args.c index 41dc8764b9a..e3421e87d67 100644 --- a/src/amd/vulkan/radv_shader_args.c +++ b/src/amd/vulkan/radv_shader_args.c @@ -729,7 +729,7 @@ radv_declare_shader_args(const struct radv_device *device, const struct radv_pip uint32_t num_desc_set = util_bitcount(info->desc_set_used_mask); - if (remaining_sgprs < num_desc_set) { + if (!info->is_monolithic || remaining_sgprs < num_desc_set) { user_sgpr_info.indirect_all_descriptor_sets = true; user_sgpr_info.remaining_sgprs--; } else {
