Module: Mesa Branch: mesa_7_7_branch Commit: 93e77b0028170fafd176c3a80a99287343c946b4 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=93e77b0028170fafd176c3a80a99287343c946b4
Author: José Fonseca <[email protected]> Date: Fri Mar 12 17:59:10 2010 +0000 mesa: List Quake3 extensions first. Quake3 truncates the extension string, and GL_EXT_compiled_vertex_array wasn't being detected, making it very slow. This is a quick fix. The IMHO best way to address this in a more general fashion is to sort by year. --- src/mesa/main/extensions.c | 15 ++++++++++++--- 1 files changed, 12 insertions(+), 3 deletions(-) diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index fd705ea..07526d0 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -45,6 +45,18 @@ static const struct { const char *name; int flag_offset; } default_extensions[] = { + /* + * TODO: Sort by year, to ensure that old extensions are listed first, so + * that old applications that truncate the extension string get the basic + * extensions, roughly corresponding to what existed then. + * + * The best example is quake3demo, which often misses + * GL_EXT_compiled_vertex_array because it gets truncated. + */ + { ON, "GL_EXT_compiled_vertex_array", F(EXT_compiled_vertex_array) }, + { OFF, "GL_EXT_texture_compression_s3tc", F(EXT_texture_compression_s3tc) }, + { OFF, "GL_EXT_texture_env_add", F(EXT_texture_env_add) }, + { OFF, "GL_ARB_copy_buffer", F(ARB_copy_buffer) }, { OFF, "GL_ARB_depth_texture", F(ARB_depth_texture) }, { OFF, "GL_ARB_depth_clamp", F(ARB_depth_clamp) }, @@ -99,7 +111,6 @@ static const struct { { OFF, "GL_EXT_blend_subtract", F(EXT_blend_subtract) }, { OFF, "GL_EXT_clip_volume_hint", F(EXT_clip_volume_hint) }, { OFF, "GL_EXT_cull_vertex", F(EXT_cull_vertex) }, - { ON, "GL_EXT_compiled_vertex_array", F(EXT_compiled_vertex_array) }, { OFF, "GL_EXT_convolution", F(EXT_convolution) }, { ON, "GL_EXT_copy_texture", F(EXT_copy_texture) }, { OFF, "GL_EXT_depth_bounds_test", F(EXT_depth_bounds_test) }, @@ -128,10 +139,8 @@ static const struct { { ON, "GL_EXT_subtexture", F(EXT_subtexture) }, { ON, "GL_EXT_texture", F(EXT_texture) }, { ON, "GL_EXT_texture3D", F(EXT_texture3D) }, - { OFF, "GL_EXT_texture_compression_s3tc", F(EXT_texture_compression_s3tc) }, { OFF, "GL_EXT_texture_cube_map", F(ARB_texture_cube_map) }, { ON, "GL_EXT_texture_edge_clamp", F(SGIS_texture_edge_clamp) }, - { OFF, "GL_EXT_texture_env_add", F(EXT_texture_env_add) }, { OFF, "GL_EXT_texture_env_combine", F(EXT_texture_env_combine) }, { OFF, "GL_EXT_texture_env_dot3", F(EXT_texture_env_dot3) }, { OFF, "GL_EXT_texture_filter_anisotropic", F(EXT_texture_filter_anisotropic) }, _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
