Module: Mesa
Branch: master
Commit: 7f1f4c14eced51bf3f43764e2864693ba1c4a6d5
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=7f1f4c14eced51bf3f43764e2864693ba1c4a6d5

Author: Francisco Jerez <curroje...@riseup.net>
Date:   Sun Mar 21 11:49:20 2010 +0100

dri/nouveau: Random cleanups.

---

 src/mesa/drivers/dri/nouveau/nouveau_render.h  |    4 +-
 src/mesa/drivers/dri/nouveau/nouveau_texture.h |    2 +-
 src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c   |   31 +++++++++------
 src/mesa/drivers/dri/nouveau/nv10_state_fb.c   |    4 +-
 src/mesa/drivers/dri/nouveau/nv10_state_tex.c  |    5 +--
 src/mesa/drivers/dri/nouveau/nv10_state_tnl.c  |   51 +++++------------------
 src/mesa/drivers/dri/nouveau/nv20_state_fb.c   |    4 +-
 src/mesa/drivers/dri/nouveau/nv20_state_tex.c  |    5 +--
 src/mesa/drivers/dri/nouveau/nv20_state_tnl.c  |   51 +++++------------------
 9 files changed, 48 insertions(+), 109 deletions(-)

diff --git a/src/mesa/drivers/dri/nouveau/nouveau_render.h 
b/src/mesa/drivers/dri/nouveau/nouveau_render.h
index bff0ccf..923b79b 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_render.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_render.h
@@ -32,8 +32,8 @@
 struct nouveau_array_state;
 
 typedef void (*dispatch_t)(GLcontext *, unsigned int, int, unsigned int);
-typedef unsigned (*extract_u_t)(struct nouveau_array_state *a, int i, int j);
-typedef float (*extract_f_t)(struct nouveau_array_state *a, int i, int j);
+typedef unsigned (*extract_u_t)(struct nouveau_array_state *, int, int);
+typedef float (*extract_f_t)(struct nouveau_array_state *, int, int);
 
 struct nouveau_attr_info {
        int vbo_index;
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.h 
b/src/mesa/drivers/dri/nouveau/nouveau_texture.h
index b91facb..251f537 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_texture.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.h
@@ -41,7 +41,7 @@ struct nouveau_texture {
 #define to_nouveau_texture(x) ((struct nouveau_texture *)(x))
 
 #define texture_dirty(t) \
-       to_nouveau_texture(t)->dirty = GL_TRUE;
+       to_nouveau_texture(t)->dirty = GL_TRUE
 
 void
 nouveau_set_texbuffer(__DRIcontext *dri_ctx,
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c 
b/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c
index 0c29eec..e5858f8 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c
@@ -85,6 +85,18 @@ vbo_deinit_array(struct nouveau_array_state *a)
        a->fields = 0;
 }
 
+static int
+get_array_stride(GLcontext *ctx, const struct gl_client_array *a)
+{
+       struct nouveau_render_state *render = to_render_state(ctx);
+
+       if (render->mode == VBO && !_mesa_is_bufferobj(a->BufferObj))
+               /* Pack client buffers. */
+               return align(_mesa_sizeof_type(a->Type) * a->Size, 4);
+       else
+               return a->StrideB;
+}
+
 static void
 vbo_init_arrays(GLcontext *ctx, const struct _mesa_index_buffer *ib,
                const struct gl_client_array **arrays)
@@ -101,18 +113,10 @@ vbo_init_arrays(GLcontext *ctx, const struct 
_mesa_index_buffer *ib,
 
                if (attr >= 0) {
                        const struct gl_client_array *array = arrays[attr];
-                       int stride;
-
-                       if (render->mode == VBO &&
-                           !_mesa_is_bufferobj(array->BufferObj))
-                               /* Pack client buffers. */
-                               stride = align(_mesa_sizeof_type(array->Type)
-                                              * array->Size, 4);
-                       else
-                               stride = array->StrideB;
 
                        vbo_init_array(&render->attrs[attr], attr,
-                                      stride, array->Size, array->Type,
+                                      get_array_stride(ctx, array),
+                                      array->Size, array->Type,
                                       array->BufferObj, array->Ptr,
                                       render->mode == IMM);
                }
@@ -245,7 +249,7 @@ vbo_choose_attrs(GLcontext *ctx, const struct 
gl_client_array **arrays)
        vbo_emit_attr(ctx, arrays, VERT_ATTRIB_POS);
 }
 
-static unsigned
+static int
 get_max_client_stride(GLcontext *ctx, const struct gl_client_array **arrays)
 {
        struct nouveau_render_state *render = to_render_state(ctx);
@@ -258,7 +262,7 @@ get_max_client_stride(GLcontext *ctx, const struct 
gl_client_array **arrays)
                        const struct gl_client_array *a = arrays[attr];
 
                        if (!_mesa_is_bufferobj(a->BufferObj))
-                               s = MAX2(a->StrideB, s);
+                               s = MAX2(s, get_array_stride(ctx, a));
                }
        }
 
@@ -327,6 +331,7 @@ vbo_bind_vertices(GLcontext *ctx, const struct 
gl_client_array **arrays,
                                * array->StrideB;
 
                        if (a->bo) {
+                               /* Array in a buffer obj. */
                                a->offset = (intptr_t)array->Ptr + delta;
                        } else {
                                int j, n = max_index - min_index + 1;
@@ -334,6 +339,8 @@ vbo_bind_vertices(GLcontext *ctx, const struct 
gl_client_array **arrays,
                                char *dp = get_scratch_vbo(ctx, n * a->stride,
                                                           &a->bo, &a->offset);
 
+                               /* Array in client memory, move it to
+                                * a scratch buffer obj. */
                                for (j = 0; j < n; j++)
                                        memcpy(dp + j * a->stride,
                                               sp + j * array->StrideB,
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_fb.c 
b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c
index f7c3d36..a2fcb6b 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state_fb.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c
@@ -172,15 +172,13 @@ nv10_emit_viewport(GLcontext *ctx, int emit)
        struct nouveau_grobj *celsius = context_eng3d(ctx);
        struct gl_framebuffer *fb = ctx->DrawBuffer;
        float a[4] = {};
-       int i;
 
        get_viewport_translate(ctx, a);
        a[0] -= 2048;
        a[1] -= 2048;
 
        BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_TRANSLATE_X, 4);
-       for (i = 0; i < 4; i++)
-               OUT_RINGf(chan, a[i]);
+       OUT_RINGp(chan, a, 4);
 
        BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1);
        OUT_RING(chan, (fb->Width - 1) << 16 | 0x08000800);
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_tex.c 
b/src/mesa/drivers/dri/nouveau/nv10_state_tex.c
index 35f41d7..6dedb18 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state_tex.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_tex.c
@@ -54,10 +54,7 @@ nv10_emit_tex_gen(GLcontext *ctx, int emit)
                        if (k) {
                                BEGIN_RING(chan, celsius,
                                           TX_GEN_COEFF(i, j), 4);
-                               OUT_RINGf(chan, k[0]);
-                               OUT_RINGf(chan, k[1]);
-                               OUT_RINGf(chan, k[2]);
-                               OUT_RINGf(chan, k[3]);
+                               OUT_RINGp(chan, k, 4);
                        }
 
                        BEGIN_RING(chan, celsius, TX_GEN_MODE(i, j), 1);
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c 
b/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c
index 2624c9b..0e592a1 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c
@@ -140,9 +140,7 @@ nv10_emit_fog(GLcontext *ctx, int emit)
        OUT_RING(chan, pack_rgba_f(MESA_FORMAT_RGBA8888_REV, f->Color));
 
        BEGIN_RING(chan, celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3);
-       OUT_RINGf(chan, k[0]);
-       OUT_RINGf(chan, k[1]);
-       OUT_RINGf(chan, k[2]);
+       OUT_RINGp(chan, k, 3);
 
        context_dirty(ctx, FRAG);
 }
@@ -284,9 +282,7 @@ nv10_emit_light_source(GLcontext *ctx, int emit)
 
        if (l->_Flags & LIGHT_POSITIONAL) {
                BEGIN_RING(chan, celsius, NV10TCL_LIGHT_POSITION_X(i), 3);
-               OUT_RINGf(chan, l->_Position[0]);
-               OUT_RINGf(chan, l->_Position[1]);
-               OUT_RINGf(chan, l->_Position[2]);
+               OUT_RINGp(chan, l->_Position, 3);
 
                BEGIN_RING(chan, celsius,
                           NV10TCL_LIGHT_ATTENUATION_CONSTANT(i), 3);
@@ -296,14 +292,10 @@ nv10_emit_light_source(GLcontext *ctx, int emit)
 
        } else {
                BEGIN_RING(chan, celsius, NV10TCL_LIGHT_DIRECTION_X(i), 3);
-               OUT_RINGf(chan, l->_VP_inf_norm[0]);
-               OUT_RINGf(chan, l->_VP_inf_norm[1]);
-               OUT_RINGf(chan, l->_VP_inf_norm[2]);
+               OUT_RINGp(chan, l->_VP_inf_norm, 3);
 
                BEGIN_RING(chan, celsius, NV10TCL_LIGHT_HALF_VECTOR_X(i), 3);
-               OUT_RINGf(chan, l->_h_inf_norm[0]);
-               OUT_RINGf(chan, l->_h_inf_norm[1]);
-               OUT_RINGf(chan, l->_h_inf_norm[2]);
+               OUT_RINGp(chan, l->_h_inf_norm, 3);
        }
 
        if (l->_Flags & LIGHT_SPOT) {
@@ -312,13 +304,7 @@ nv10_emit_light_source(GLcontext *ctx, int emit)
                nv10_get_spot_coeff(l, k);
 
                BEGIN_RING(chan, celsius, NV10TCL_LIGHT_SPOT_CUTOFF_A(i), 7);
-               OUT_RINGf(chan, k[0]);
-               OUT_RINGf(chan, k[1]);
-               OUT_RINGf(chan, k[2]);
-               OUT_RINGf(chan, k[3]);
-               OUT_RINGf(chan, k[4]);
-               OUT_RINGf(chan, k[5]);
-               OUT_RINGf(chan, k[6]);
+               OUT_RINGp(chan, k, 7);
        }
 }
 
@@ -350,15 +336,11 @@ nv10_emit_material_ambient(GLcontext *ctx, int emit)
        }
 
        BEGIN_RING(chan, celsius, NV10TCL_LIGHT_MODEL_AMBIENT_R, 3);
-       OUT_RINGf(chan, c_scene[0]);
-       OUT_RINGf(chan, c_scene[1]);
-       OUT_RINGf(chan, c_scene[2]);
+       OUT_RINGp(chan, c_scene, 3);
 
        if (ctx->Light.ColorMaterialEnabled) {
                BEGIN_RING(chan, celsius, NV10TCL_MATERIAL_FACTOR_R, 3);
-               OUT_RINGf(chan, c_factor[0]);
-               OUT_RINGf(chan, c_factor[1]);
-               OUT_RINGf(chan, c_factor[2]);
+               OUT_RINGp(chan, c_factor, 3);
        }
 
        foreach(l, &ctx->Light.EnabledList) {
@@ -368,9 +350,7 @@ nv10_emit_material_ambient(GLcontext *ctx, int emit)
                                  l->_MatAmbient[0]);
 
                BEGIN_RING(chan, celsius, NV10TCL_LIGHT_AMBIENT_R(i), 3);
-               OUT_RINGf(chan, c_light[0]);
-               OUT_RINGf(chan, c_light[1]);
-               OUT_RINGf(chan, c_light[2]);
+               OUT_RINGp(chan, c_light, 3);
        }
 }
 
@@ -392,9 +372,7 @@ nv10_emit_material_diffuse(GLcontext *ctx, int emit)
                                  l->_MatDiffuse[0]);
 
                BEGIN_RING(chan, celsius, NV10TCL_LIGHT_DIFFUSE_R(i), 3);
-               OUT_RINGf(chan, c_light[0]);
-               OUT_RINGf(chan, c_light[1]);
-               OUT_RINGf(chan, c_light[2]);
+               OUT_RINGp(chan, c_light, 3);
        }
 }
 
@@ -412,9 +390,7 @@ nv10_emit_material_specular(GLcontext *ctx, int emit)
                                  l->_MatSpecular[0]);
 
                BEGIN_RING(chan, celsius, NV10TCL_LIGHT_SPECULAR_R(i), 3);
-               OUT_RINGf(chan, c_light[0]);
-               OUT_RINGf(chan, c_light[1]);
-               OUT_RINGf(chan, c_light[2]);
+               OUT_RINGp(chan, c_light, 3);
        }
 }
 
@@ -455,12 +431,7 @@ nv10_emit_material_shininess(GLcontext *ctx, int emit)
                k);
 
        BEGIN_RING(chan, celsius, NV10TCL_MATERIAL_SHININESS(0), 6);
-       OUT_RINGf(chan, k[0]);
-       OUT_RINGf(chan, k[1]);
-       OUT_RINGf(chan, k[2]);
-       OUT_RINGf(chan, k[3]);
-       OUT_RINGf(chan, k[4]);
-       OUT_RINGf(chan, k[5]);
+       OUT_RINGp(chan, k, 6);
 }
 
 void
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_fb.c 
b/src/mesa/drivers/dri/nouveau/nv20_state_fb.c
index d638541..21da4f7 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_state_fb.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_state_fb.c
@@ -106,13 +106,11 @@ nv20_emit_viewport(GLcontext *ctx, int emit)
        struct nouveau_grobj *kelvin = context_eng3d(ctx);
        struct gl_framebuffer *fb = ctx->DrawBuffer;
        float a[4] = {};
-       int i;
 
        get_viewport_translate(ctx, a);
 
        BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4);
-       for (i = 0; i < 4; i++)
-               OUT_RINGf(chan, a[i]);
+       OUT_RINGp(chan, a, 4);
 
        BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 1);
        OUT_RING(chan, (fb->Width - 1) << 16);
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_tex.c 
b/src/mesa/drivers/dri/nouveau/nv20_state_tex.c
index bb8a79c..e46118e 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_state_tex.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_state_tex.c
@@ -53,10 +53,7 @@ nv20_emit_tex_gen(GLcontext *ctx, int emit)
 
                        if (k) {
                                BEGIN_RING(chan, kelvin, TX_GEN_COEFF(i, j), 4);
-                               OUT_RINGf(chan, k[0]);
-                               OUT_RINGf(chan, k[1]);
-                               OUT_RINGf(chan, k[2]);
-                               OUT_RINGf(chan, k[3]);
+                               OUT_RINGp(chan, k, 4);
                        }
 
                        BEGIN_RING(chan, kelvin, TX_GEN_MODE(i, j), 1);
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c 
b/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c
index df22adf..62efe80 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c
@@ -139,9 +139,7 @@ nv20_emit_fog(GLcontext *ctx, int emit)
        OUT_RING(chan, pack_rgba_f(MESA_FORMAT_RGBA8888_REV, f->Color));
 
        BEGIN_RING(chan, kelvin, NV20TCL_FOG_EQUATION_CONSTANT, 3);
-       OUT_RINGf(chan, k[0]);
-       OUT_RINGf(chan, k[1]);
-       OUT_RINGf(chan, k[2]);
+       OUT_RINGp(chan, k, 3);
 }
 
 void
@@ -176,9 +174,7 @@ nv20_emit_light_source(GLcontext *ctx, int emit)
 
        if (l->_Flags & LIGHT_POSITIONAL) {
                BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_POSITION_X(i), 3);
-               OUT_RINGf(chan, l->_Position[0]);
-               OUT_RINGf(chan, l->_Position[1]);
-               OUT_RINGf(chan, l->_Position[2]);
+               OUT_RINGp(chan, l->_Position, 3);
 
                BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_ATTENUATION_CONSTANT(i), 
3);
                OUT_RINGf(chan, l->ConstantAttenuation);
@@ -187,14 +183,10 @@ nv20_emit_light_source(GLcontext *ctx, int emit)
 
        } else {
                BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_DIRECTION_X(i), 3);
-               OUT_RINGf(chan, l->_VP_inf_norm[0]);
-               OUT_RINGf(chan, l->_VP_inf_norm[1]);
-               OUT_RINGf(chan, l->_VP_inf_norm[2]);
+               OUT_RINGp(chan, l->_VP_inf_norm, 3);
 
                BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_HALF_VECTOR_X(i), 3);
-               OUT_RINGf(chan, l->_h_inf_norm[0]);
-               OUT_RINGf(chan, l->_h_inf_norm[1]);
-               OUT_RINGf(chan, l->_h_inf_norm[2]);
+               OUT_RINGp(chan, l->_h_inf_norm, 3);
        }
 
        if (l->_Flags & LIGHT_SPOT) {
@@ -203,13 +195,7 @@ nv20_emit_light_source(GLcontext *ctx, int emit)
                nv10_get_spot_coeff(l, k);
 
                BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_SPOT_CUTOFF_A(i), 7);
-               OUT_RINGf(chan, k[0]);
-               OUT_RINGf(chan, k[1]);
-               OUT_RINGf(chan, k[2]);
-               OUT_RINGf(chan, k[3]);
-               OUT_RINGf(chan, k[4]);
-               OUT_RINGf(chan, k[5]);
-               OUT_RINGf(chan, k[6]);
+               OUT_RINGp(chan, k, 7);
        }
 }
 
@@ -246,15 +232,11 @@ nv20_emit_material_ambient(GLcontext *ctx, int emit)
        }
 
        BEGIN_RING(chan, kelvin, m_scene[side], 3);
-       OUT_RINGf(chan, c_scene[0]);
-       OUT_RINGf(chan, c_scene[1]);
-       OUT_RINGf(chan, c_scene[2]);
+       OUT_RINGp(chan, c_scene, 3);
 
        if (ctx->Light.ColorMaterialEnabled) {
                BEGIN_RING(chan, kelvin, m_factor[side], 3);
-               OUT_RINGf(chan, c_factor[0]);
-               OUT_RINGf(chan, c_factor[1]);
-               OUT_RINGf(chan, c_factor[2]);
+               OUT_RINGp(chan, c_factor, 3);
        }
 
        foreach(l, &ctx->Light.EnabledList) {
@@ -266,9 +248,7 @@ nv20_emit_material_ambient(GLcontext *ctx, int emit)
                                  l->_MatAmbient[side]);
 
                BEGIN_RING(chan, kelvin, m_light[side], 3);
-               OUT_RINGf(chan, c_light[0]);
-               OUT_RINGf(chan, c_light[1]);
-               OUT_RINGf(chan, c_light[2]);
+               OUT_RINGp(chan, c_light, 3);
        }
 }
 
@@ -295,9 +275,7 @@ nv20_emit_material_diffuse(GLcontext *ctx, int emit)
                                  l->_MatDiffuse[side]);
 
                BEGIN_RING(chan, kelvin, m_light[side], 3);
-               OUT_RINGf(chan, c_light[0]);
-               OUT_RINGf(chan, c_light[1]);
-               OUT_RINGf(chan, c_light[2]);
+               OUT_RINGp(chan, c_light, 3);
        }
 }
 
@@ -318,9 +296,7 @@ nv20_emit_material_specular(GLcontext *ctx, int emit)
                                  l->_MatSpecular[side]);
 
                BEGIN_RING(chan, kelvin, m_light[side], 3);
-               OUT_RINGf(chan, c_light[0]);
-               OUT_RINGf(chan, c_light[1]);
-               OUT_RINGf(chan, c_light[2]);
+               OUT_RINGp(chan, c_light, 3);
        }
 }
 
@@ -340,12 +316,7 @@ nv20_emit_material_shininess(GLcontext *ctx, int emit)
                k);
 
        BEGIN_RING(chan, kelvin, mthd[side], 6);
-       OUT_RINGf(chan, k[0]);
-       OUT_RINGf(chan, k[1]);
-       OUT_RINGf(chan, k[2]);
-       OUT_RINGf(chan, k[3]);
-       OUT_RINGf(chan, k[4]);
-       OUT_RINGf(chan, k[5]);
+       OUT_RINGp(chan, k, 6);
 }
 
 void

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