Module: Mesa
Branch: master
Commit: c42fe8cd278fdff831f557bbfcbfde16bd38a65d
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=c42fe8cd278fdff831f557bbfcbfde16bd38a65d

Author: José Fonseca <[email protected]>
Date:   Sun Mar 28 17:00:46 2010 +0100

util: Update MSDN links.

---

 src/gallium/auxiliary/util/u_format.csv |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/gallium/auxiliary/util/u_format.csv 
b/src/gallium/auxiliary/util/u_format.csv
index 11243e7..d2a9251 100644
--- a/src/gallium/auxiliary/util/u_format.csv
+++ b/src/gallium/auxiliary/util/u_format.csv
@@ -47,9 +47,9 @@
 # - color space: rgb, yub, sz
 #
 # See also:
-# - http://msdn.microsoft.com/en-us/library/ee416489.aspx (D3D9)
-# - http://msdn.microsoft.com/en-us/library/ee415668.aspx (D3D9 -> D3D10)
-# - http://msdn.microsoft.com/en-us/library/ee418116.aspx (D3D10)
+# - http://msdn.microsoft.com/en-us/library/bb172558.aspx (D3D9)
+# - 
http://msdn.microsoft.com/en-us/library/bb205073.aspx#mapping_texture_formats 
(D3D9 -> D3D10)
+# - http://msdn.microsoft.com/en-us/library/bb173059.aspx (D3D10)
 #
 # Note that GL doesn't really specify the layout of internal formats. See
 # OpenGL 2.1 specification, Table 3.16, on the "Correspondence of sized

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