Module: Mesa Branch: master Commit: 7a9246c5d72290ed8455a426801b85b54374e102 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=7a9246c5d72290ed8455a426801b85b54374e102
Author: Chia-I Wu <[email protected]> Date: Fri Jun 25 18:32:41 2010 +0800 draw: Work around an invalid write. SSE vertex shader does not seem to honor the execution mask. Pad the output array as a workaround. --- .../auxiliary/draw/draw_pt_fetch_shade_pipeline.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c index 24c538b..121dfc4 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c @@ -184,7 +184,7 @@ static void draw_vertex_shader_run(struct draw_vertex_shader *vshader, output_verts->count = input_verts->count; output_verts->verts = (struct vertex_header *)MALLOC(output_verts->vertex_size * - output_verts->count); + align(output_verts->count, 4)); vshader->run_linear(vshader, (const float (*)[4])input_verts->verts->data, _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
