Module: Mesa
Branch: glsl2
Commit: a711ad6bf2407f63110de8e8f216eacd09dd8e82
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=a711ad6bf2407f63110de8e8f216eacd09dd8e82

Author: Eric Anholt <[email protected]>
Date:   Thu Jul 22 15:17:23 2010 -0700

glsl2: Add the API defines to the glsl2 build so we get the right GLcontext

Fixes:
draw_buffers-08.frag
draw_buffers-09.frag
glsl-vs-texturematrix-2

---

 src/glsl/Makefile |    8 ++++++--
 1 files changed, 6 insertions(+), 2 deletions(-)

diff --git a/src/glsl/Makefile b/src/glsl/Makefile
index 47292bd..f4b0fb5 100644
--- a/src/glsl/Makefile
+++ b/src/glsl/Makefile
@@ -81,6 +81,10 @@ GLSL2_OBJECTS = \
 
 ### Basic defines ###
 
+DEFINES = \
+       $(LIBRARY_DEFINES) \
+       $(API_DEFINES)
+
 GLCPP_OBJECTS = \
        $(GLCPP_SOURCES:.c=.o) \
        ../mesa/shader/hash_table.o
@@ -134,10 +138,10 @@ glcpp/glcpp: $(GLCPP_OBJECTS) libglsl.a
        $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLCPP_OBJECTS) $(LIBS) -o 
$@
 
 .cpp.o:
-       $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(LIBRARY_DEFINES) $< -o $@
+       $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DEFINES) $< -o $@
 
 .c.o:
-       $(CC) -c $(INCLUDES) $(CFLAGS) $(LIBRARY_DEFINES) $< -o $@
+       $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
 
 glsl_lexer.cpp: glsl_lexer.lpp
        flex --never-interactive --outfile="$@"  $<

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