Module: Mesa Branch: glsl2 Commit: 1575070bfeedbc7decb7e44ac81abaeec0497a07 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=1575070bfeedbc7decb7e44ac81abaeec0497a07
Author: Carl Worth <[email protected]> Date: Mon Aug 2 17:27:56 2010 -0700 glsl2: Use talloc_zero_size instead of talloc_size to allocate ast_node objects. This is a zero-ing function, (like calloc), to avoid bugs due to accessing uninitialized values. Thanks to valgrind for noticing the use of uninitialized values. --- src/glsl/ast.h | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/src/glsl/ast.h b/src/glsl/ast.h index 1de285b..7ce879b 100644 --- a/src/glsl/ast.h +++ b/src/glsl/ast.h @@ -42,7 +42,7 @@ public: { void *node; - node = talloc_size(ctx, size); + node = talloc_zero_size(ctx, size); assert(node != NULL); return node; _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
