Module: Mesa Branch: glsl2 Commit: ea3a9eb53a3c9ed99998ead645e2b2e6a3261626 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=ea3a9eb53a3c9ed99998ead645e2b2e6a3261626
Author: Aras Pranckevicius <a...@unity3d.com> Date: Wed Aug 4 17:11:32 2010 +0200 glsl2: add gl_LightModel built-in uniform. --- src/glsl/builtin_variables.h | 1 + 1 files changed, 1 insertions(+), 0 deletions(-) diff --git a/src/glsl/builtin_variables.h b/src/glsl/builtin_variables.h index 9551e1a..2ec7d62 100644 --- a/src/glsl/builtin_variables.h +++ b/src/glsl/builtin_variables.h @@ -93,5 +93,6 @@ static const builtin_variable builtin_110_deprecated_uniforms[] = { { ir_var_uniform, -1, "mat4", "gl_ProjectionMatrixInverseTranspose" }, { ir_var_uniform, -1, "mat4", "gl_ModelViewProjectionMatrixInverseTranspose" }, { ir_var_uniform, -1, "float", "gl_NormalScale" }, + { ir_var_uniform, -1, "gl_LightModelParameters", "gl_LightModel"}, }; _______________________________________________ mesa-commit mailing list mesa-commit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-commit