Module: Mesa Branch: 7.9 Commit: b4861970139bf0b70f10b558e21cf7c02b98199f URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=b4861970139bf0b70f10b558e21cf7c02b98199f
Author: Marek Olšák <[email protected]> Date: Sun Dec 5 06:43:18 2010 +0100 st/mesa: initialize key in st_vp_varient This fixes endless vertex shader recompilations in find_translated_vp if the shader contains an edge flag output. NOTE: This is a candidate for the 7.9 branch. Signed-off-by Brian Paul <[email protected]> (cherry picked from commit c0c929cdac75a9a0077d74c87b525b65f0a3b6c8) --- src/mesa/state_tracker/st_program.c | 2 ++ 1 files changed, 2 insertions(+), 0 deletions(-) diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 8c2d8b6..63faa4a 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -216,6 +216,8 @@ st_translate_vertex_program(struct st_context *st, return NULL; } + vpv->key = *key; + vpv->num_inputs = stvp->num_inputs; num_outputs = stvp->num_outputs; if (key->passthrough_edgeflags) { _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
