Module: Mesa Branch: master Commit: 2ea0aa4cd9eeea17b84860fd5ab7a70aabcf1efc URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=2ea0aa4cd9eeea17b84860fd5ab7a70aabcf1efc
Author: Eric Anholt <[email protected]> Date: Mon Apr 18 13:45:00 2011 -0700 docs: Mention that GLSL 1.30 is started. Things definitely remaining todo: switch statements, clip distances. On 965, we also need real integers in the VS, and implementations of some things like isinf/isnan. Reviewed-by: Brian Paul <[email protected]> --- docs/GL3.txt | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/docs/GL3.txt b/docs/GL3.txt index e373a94..6eeb9e4 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -12,7 +12,7 @@ Feature Status GL 3.0: -GLSL 1.30 (GL_EXT_gpu_shader4, etc.) not started +GLSL 1.30 (GL_EXT_gpu_shader4, etc.) started Conditional rendering (GL_NV_conditional_render) DONE (swrast & softpipe) Map buffer subranges (GL_ARB_map_buffer_range) DONE Clamping controls (GL_ARB_color_buffer_float) DONE _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
