Module: Mesa Branch: master Commit: aafbaa9e6a87cecb336f2704b799430d74c60456 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=aafbaa9e6a87cecb336f2704b799430d74c60456
Author: Marek Olšák <[email protected]> Date: Mon May 2 02:36:42 2011 +0200 mesa: make _NEW_TEXTURE dirty when changing GL_TEXTURE_CUBE_MAP_SEAMLESS Otherwise there would be no way to know whether the state has been changed. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]> --- src/mesa/main/enable.c | 5 ++++- 1 files changed, 4 insertions(+), 1 deletions(-) diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 2ec19c8..6bc045d 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -885,7 +885,10 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) case GL_TEXTURE_CUBE_MAP_SEAMLESS: CHECK_EXTENSION(ARB_seamless_cube_map, cap); - ctx->Texture.CubeMapSeamless = state; + if (ctx->Texture.CubeMapSeamless != state) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + ctx->Texture.CubeMapSeamless = state; + } break; #if FEATURE_EXT_transform_feedback _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
