Module: Mesa Branch: master Commit: 7125f1e87df359be4aad1d801b633146eeac7292 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=7125f1e87df359be4aad1d801b633146eeac7292
Author: Ian Romanick <[email protected]> Date: Wed Aug 3 17:12:29 2011 -0700 mesa: Bump instruction execution limit to 65536 Shader Model 3.0[1] requires that shaders be able to execute at least 65536 instructions. Bump Mesa maxExec to that limit. This allows several vertex shaders in the OpenGL ES 2.0 conformance test suite to run to completion. 1: http://en.wikipedia.org/wiki/High_Level_Shader_Language Reviewed-by: Eric Anholt <[email protected]> --- src/mesa/program/prog_execute.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/src/mesa/program/prog_execute.c b/src/mesa/program/prog_execute.c index dbfd1b9..c70a1e3 100644 --- a/src/mesa/program/prog_execute.c +++ b/src/mesa/program/prog_execute.c @@ -639,7 +639,7 @@ _mesa_execute_program(struct gl_context * ctx, struct gl_program_machine *machine) { const GLuint numInst = program->NumInstructions; - const GLuint maxExec = 10000; + const GLuint maxExec = 65536; GLuint pc, numExec = 0; machine->CurProgram = program; _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
