Module: Mesa
Branch: master
Commit: 6b9a36cc3ff3b0a65f70b8a5503e26339a0e4fbe
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=6b9a36cc3ff3b0a65f70b8a5503e26339a0e4fbe

Author: Marek Olšák <[email protected]>
Date:   Mon Sep  5 08:01:24 2011 +0200

r600g: fix shadow rect samplers

---

 src/gallium/drivers/r600/r600_shader.c |    9 ++++++---
 1 files changed, 6 insertions(+), 3 deletions(-)

diff --git a/src/gallium/drivers/r600/r600_shader.c 
b/src/gallium/drivers/r600/r600_shader.c
index fa8ad61..7f7f745 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -2179,6 +2179,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
        opcode = ctx->inst_info->r600_opcode;
        if (inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D ||
            inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D ||
+           inst->Texture.Texture == TGSI_TEXTURE_SHADOWRECT ||
            inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D_ARRAY ||
            inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D_ARRAY) {
                switch (opcode) {
@@ -2228,12 +2229,13 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
                tex.src_sel_w = 1;
        }
 
-       if (inst->Texture.Texture != TGSI_TEXTURE_RECT) {
+       if (inst->Texture.Texture != TGSI_TEXTURE_RECT &&
+           inst->Texture.Texture != TGSI_TEXTURE_SHADOWRECT) {
                tex.coord_type_x = 1;
                tex.coord_type_y = 1;
-               tex.coord_type_z = 1;
-               tex.coord_type_w = 1;
        }
+       tex.coord_type_z = 1;
+       tex.coord_type_w = 1;
 
        tex.offset_x = offset_x;
        tex.offset_y = offset_y;
@@ -2244,6 +2246,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
         * Some instructions expect the depth in Z. */
        if ((inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D ||
             inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D ||
+            inst->Texture.Texture == TGSI_TEXTURE_SHADOWRECT ||
             inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D_ARRAY) &&
            opcode != SQ_TEX_INST_SAMPLE_C_L &&
            opcode != SQ_TEX_INST_SAMPLE_C_LB) {

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