Module: Mesa Branch: master Commit: b9ef2b85b41272da9ed95071307310f9749cbf2b URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=b9ef2b85b41272da9ed95071307310f9749cbf2b
Author: Paul Berry <stereotype...@gmail.com> Date: Thu Sep 15 15:16:08 2011 -0700 i965: Enable lower_clip_distance. i965 requires gl_ClipDistance to be formatted as an array of 2 vec4's (as opposed to an array of 8 floats), so enable the lowering pass that performs this conversion. Reviewed-by: Eric Anholt <e...@anholt.net> --- src/mesa/drivers/dri/i965/brw_context.c | 1 + 1 files changed, 1 insertions(+), 0 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index cb37319..95eb357 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -120,6 +120,7 @@ GLboolean brwCreateContext( int api, (i == MESA_SHADER_FRAGMENT); ctx->ShaderCompilerOptions[i].EmitNoIndirectTemp = (i == MESA_SHADER_FRAGMENT); + ctx->ShaderCompilerOptions[i].LowerClipDistance = GL_TRUE; } ctx->Const.VertexProgram.MaxNativeInstructions = (16 * 1024); _______________________________________________ mesa-commit mailing list mesa-commit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-commit