Module: Mesa Branch: master Commit: 2ecfa88548c6b3135101ae9b5a2ae83b1cef8784 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=2ecfa88548c6b3135101ae9b5a2ae83b1cef8784
Author: Eric Anholt <[email protected]> Date: Fri Oct 21 15:17:16 2011 -0700 glsl: Add gl_MaxVaryingComponents in GLSL 1.30. This is the new name for gl_MaxVaryingFloats now that non-float varyings exist. Fixes piglit glsl-1.30/execution/maximums/gl_MaxVaryingFloats Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]> --- src/glsl/ir_variable.cpp | 2 ++ 1 files changed, 2 insertions(+), 0 deletions(-) diff --git a/src/glsl/ir_variable.cpp b/src/glsl/ir_variable.cpp index 6ae3b1f..b5c575d 100644 --- a/src/glsl/ir_variable.cpp +++ b/src/glsl/ir_variable.cpp @@ -615,6 +615,8 @@ generate_130_uniforms(exec_list *instructions, add_builtin_constant(instructions, symtab, "gl_MaxClipDistances", state->Const.MaxClipPlanes); + add_builtin_constant(instructions, symtab, "gl_MaxVaryingComponents", + state->Const.MaxVaryingFloats); } _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
