Module: Mesa
Branch: gallium-clip-state
Commit: d919791f2742e913173d6b335128e7d4c63c0840
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=d919791f2742e913173d6b335128e7d4c63c0840

Author: Christoph Bumiller <[email protected]>
Date:   Fri Jan  6 17:59:22 2012 +0100

d3d1x: adapt to new clip state

---

 .../state_trackers/d3d1x/gd3d11/d3d11_context.h    |   18 +-----------------
 .../state_trackers/d3d1x/gd3d11/d3d11_objects.h    |    6 ++----
 .../state_trackers/d3d1x/gd3d11/d3d11_screen.h     |    3 ++-
 3 files changed, 5 insertions(+), 22 deletions(-)

diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h 
b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h
index a64e8d1..da3cc23 100644
--- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h
+++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h
@@ -75,7 +75,6 @@ struct GalliumD3D10Device : public 
GalliumD3D10ScreenImpl<threadsafe>
        float blend_color[4];
        unsigned sample_mask;
        unsigned stencil_ref;
-       bool depth_clamp;
 
        void* default_input_layout;
        void* default_rasterizer;
@@ -169,7 +168,6 @@ struct GalliumD3D10Device : public 
GalliumD3D10ScreenImpl<threadsafe>
                memset(blend_color, 0, sizeof(blend_color));
                sample_mask = ~0;
                stencil_ref = 0;
-               depth_clamp = 0;
 
                // derived state
                primitive_mode = 0;
@@ -194,6 +192,7 @@ struct GalliumD3D10Device : public 
GalliumD3D10ScreenImpl<threadsafe>
                rasterizerd.flatshade_first = 1;
                rasterizerd.line_width = 1.0f;
                rasterizerd.point_size = 1.0f;
+               rasterizerd.depth_clip = TRUE;
                default_rasterizer = pipe->create_rasterizer_state(pipe, 
&rasterizerd);
 
                struct pipe_depth_stencil_alpha_state depth_stencild;
@@ -938,14 +937,6 @@ struct GalliumD3D10Device : public 
GalliumD3D10ScreenImpl<threadsafe>
        }
 #endif
 
-       void set_clip()
-       {
-               pipe_clip_state clip;
-               clip.nr = 0;
-               clip.depth_clamp = depth_clamp;
-               pipe->set_clip_state(pipe, &clip);
-       }
-
        virtual void STDMETHODCALLTYPE RSSetState(
                ID3D11RasterizerState *new_rasterizer_state)
        {
@@ -954,12 +945,6 @@ struct GalliumD3D10Device : public 
GalliumD3D10ScreenImpl<threadsafe>
                {
                        rasterizer_state = new_rasterizer_state;
                        pipe->bind_rasterizer_state(pipe, new_rasterizer_state 
? ((GalliumD3D11RasterizerState*)new_rasterizer_state)->object : 
default_rasterizer);
-                       bool new_depth_clamp = new_rasterizer_state ? 
((GalliumD3D11RasterizerState*)new_rasterizer_state)->depth_clamp : false;
-                       if(depth_clamp != new_depth_clamp)
-                       {
-                               depth_clamp = new_depth_clamp;
-                               set_clip();
-                       }
                }
        }
 
@@ -1688,7 +1673,6 @@ struct GalliumD3D10Device : public 
GalliumD3D10ScreenImpl<threadsafe>
                        pipe->set_stream_output_targets(pipe, num_so_targets, 
so_targets, ~0);
                set_framebuffer();
                set_viewport();
-               set_clip();
                set_render_condition();
 
                update_flags |= UPDATE_VERTEX_BUFFERS | (1 << 
(UPDATE_SAMPLERS_SHIFT + D3D11_STAGE_PS)) | (1 << (UPDATE_VIEWS_SHIFT + 
D3D11_STAGE_PS));
diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_objects.h 
b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_objects.h
index e1ef7b8..faeb306 100644
--- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_objects.h
+++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_objects.h
@@ -210,10 +210,8 @@ struct GalliumD3D10BlendState : public 
GalliumD3D10BlendStateBase
 
 struct GalliumD3D11RasterizerState : public GalliumD3D11RasterizerStateBase
 {
-       bool depth_clamp;
-
-       GalliumD3D11RasterizerState(GalliumD3D11Screen* device, void* object, 
const D3D11_RASTERIZER_DESC& desc, bool depth_clamp)
-       : GalliumD3D11RasterizerStateBase(device, object, desc), 
depth_clamp(depth_clamp)
+       GalliumD3D11RasterizerState(GalliumD3D11Screen* device, void* object, 
const D3D11_RASTERIZER_DESC& desc)
+       : GalliumD3D11RasterizerStateBase(device, object, desc)
        {}
 };
 
diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h 
b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
index e64e1f6..31e59bf 100644
--- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
+++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
@@ -578,6 +578,7 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
                state.offset_scale = rasterizer_desc->SlopeScaledDepthBias;
                state.offset_units = rasterizer_desc->DepthBias;
                state.offset_clamp = rasterizer_desc->DepthBiasClamp;
+               state.depth_clip = rasterizer_desc->DepthClipEnable;
                state.scissor = !!rasterizer_desc->ScissorEnable;
                state.multisample = !!rasterizer_desc->MultisampleEnable;
                state.line_smooth = !!rasterizer_desc->AntialiasedLineEnable;
@@ -595,7 +596,7 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
                if(!object)
                        return E_FAIL;
 
-               *out_rasterizer_state = new GalliumD3D11RasterizerState(this, 
object, *rasterizer_desc, !rasterizer_desc->DepthClipEnable);
+               *out_rasterizer_state = new GalliumD3D11RasterizerState(this, 
object, *rasterizer_desc);
                return S_OK;
        }
 

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