Module: Mesa Branch: 8.0 Commit: 16cc79f975816c0741711560be48fc498d4b4794 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=16cc79f975816c0741711560be48fc498d4b4794
Author: Kenneth Graunke <[email protected]> Date: Sat Feb 18 21:29:29 2012 -0800 i965: Only set Last Render Target Select on the last FB write. Fixes GPU hangs in OilRush, Trine, and Amnesia: The Dark Descent, which all use MRT (multiple render targets). Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=38720 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=40059 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45216 Reviewed-by: Eric Anholt <[email protected]> Signed-off-by: Kenneth Graunke <[email protected]> (cherry picked from commit 172bb92db1a3c317867d9cfec6f15c09c37a0f6c) --- src/mesa/drivers/dri/i965/brw_eu_emit.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index 3347157..b2581da 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -2188,7 +2188,7 @@ void brw_fb_WRITE(struct brw_compile *p, msg_type, msg_length, header_present, - 1, /* last render target write */ + eot, /* last render target write */ response_length, eot, 0 /* send_commit_msg */); _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
