Module: Mesa Branch: master Commit: ff3eef1affd0d3b56d4ce689947947be97c5d0f6 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=ff3eef1affd0d3b56d4ce689947947be97c5d0f6
Author: Oliver McFadden <oliver.mcfad...@linux.intel.com> Date: Sat May 26 10:13:07 2012 +0300 mesa: don't compile integer clear shaders for unsupported APIs Discovered while running the Khronos conformance test suite and receiving "implementation error: meta program compile failed." This bug was recently introduced by the i965 clear patch set and would only be detected while using the ES2 API and only on gen6+ hardware. Signed-off-by: Oliver McFadden <oliver.mcfad...@linux.intel.com> Reviewed-by: Brian Paul <bri...@vmware.com> Reviewed-by: Eric Anholt <e...@anholt.net> Reviewed-by: Ian Romanick <ian.d.roman...@intel.com> Reviewed-by: Kenneth Graunke <kenn...@whitecape.org> --- src/mesa/drivers/common/meta.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 95336fc..a20e419 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -1793,7 +1793,7 @@ meta_glsl_clear_init(struct gl_context *ctx, struct clear_state *clear) clear->ColorLocation = _mesa_GetUniformLocationARB(clear->ShaderProg, "color"); - if (ctx->Const.GLSLVersion >= 130) { + if (ctx->API == API_OPENGL && ctx->Const.GLSLVersion >= 130) { vs = compile_shader_with_debug(ctx, GL_VERTEX_SHADER, vs_int_source); fs = compile_shader_with_debug(ctx, GL_FRAGMENT_SHADER, fs_int_source); _______________________________________________ mesa-commit mailing list mesa-commit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-commit