Module: Mesa Branch: master Commit: 66b956618ec8c5a46fca9d8ec9c54643bb178722 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=66b956618ec8c5a46fca9d8ec9c54643bb178722
Author: Ian Romanick <[email protected]> Date: Wed Sep 5 07:49:50 2012 -0700 mesa: Set dispatch pointer for glShaderBinary NOTE: This is a candiate for stable branches Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]> --- src/mesa/main/shaderapi.c | 1 + 1 files changed, 1 insertions(+), 0 deletions(-) diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index c2ec1fa..2690279 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -1740,6 +1740,7 @@ _mesa_init_shader_dispatch(struct _glapi_table *exec) /* GL_ARB_ES2_compatibility */ SET_ReleaseShaderCompiler(exec, _mesa_ReleaseShaderCompiler); SET_GetShaderPrecisionFormat(exec, _mesa_GetShaderPrecisionFormat); + SET_ShaderBinary(exec, _mesa_ShaderBinary); /* GL_ARB_blend_func_extended */ SET_BindFragDataLocationIndexed(exec, _mesa_BindFragDataLocationIndexed); _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
