Module: Mesa Branch: master Commit: e21460b4d515a7ea41e2694c89b5d94b0bd84d54 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=e21460b4d515a7ea41e2694c89b5d94b0bd84d54
Author: Dave Airlie <[email protected]> Date: Mon Mar 4 07:18:24 2013 +0000 u_blitter: don't create illegal shaders for 1D/3D/RECT/CUBE MSAA Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Dave Airlie <[email protected]> --- src/gallium/auxiliary/util/u_blitter.c | 5 +++++ 1 files changed, 5 insertions(+), 0 deletions(-) diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index e37be4e..a851836 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -924,6 +924,11 @@ void util_blitter_cache_all_shaders(struct blitter_context *blitter) (target == PIPE_TEXTURE_CUBE_ARRAY)) continue; + if (i > 1 && + (target != PIPE_TEXTURE_2D && + target != PIPE_TEXTURE_2D_ARRAY)) + continue; + blitter_get_fs_texfetch_col(ctx, target, i); blitter_get_fs_texfetch_depth(ctx, target, i); if (ctx->has_stencil_export) { _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
