Module: Mesa
Branch: master
Commit: e21460b4d515a7ea41e2694c89b5d94b0bd84d54
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=e21460b4d515a7ea41e2694c89b5d94b0bd84d54

Author: Dave Airlie <[email protected]>
Date:   Mon Mar  4 07:18:24 2013 +0000

u_blitter: don't create illegal shaders for 1D/3D/RECT/CUBE MSAA

Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>

---

 src/gallium/auxiliary/util/u_blitter.c |    5 +++++
 1 files changed, 5 insertions(+), 0 deletions(-)

diff --git a/src/gallium/auxiliary/util/u_blitter.c 
b/src/gallium/auxiliary/util/u_blitter.c
index e37be4e..a851836 100644
--- a/src/gallium/auxiliary/util/u_blitter.c
+++ b/src/gallium/auxiliary/util/u_blitter.c
@@ -924,6 +924,11 @@ void util_blitter_cache_all_shaders(struct blitter_context 
*blitter)
              (target == PIPE_TEXTURE_CUBE_ARRAY))
             continue;
 
+        if (i > 1 &&
+            (target != PIPE_TEXTURE_2D &&
+             target != PIPE_TEXTURE_2D_ARRAY))
+           continue;
+
          blitter_get_fs_texfetch_col(ctx, target, i);
          blitter_get_fs_texfetch_depth(ctx, target, i);
          if (ctx->has_stencil_export) {

_______________________________________________
mesa-commit mailing list
[email protected]
http://lists.freedesktop.org/mailman/listinfo/mesa-commit

Reply via email to