Module: Mesa
Branch: master
Commit: d8134792ae4a26160e90c6fc87312bf3fe9d4fbf
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=d8134792ae4a26160e90c6fc87312bf3fe9d4fbf

Author: Rob Clark <Rob Clark [email protected]>
Date:   Sat Apr 20 17:31:47 2013 -0400

freedreno: cleanup some cruft left over from fdre

The standalone shader assembler needed some meta-data to know about
attributes/varyings/etc, to do the shader linkage.  We don't need these
parts with gallium/tgsi, so just get rid of it.

Signed-off-by: Rob Clark <Rob Clark [email protected]>

---

 src/gallium/drivers/freedreno/ir.c |   67 ------------------------------------
 src/gallium/drivers/freedreno/ir.h |   67 +-----------------------------------
 2 files changed, 1 insertions(+), 133 deletions(-)

diff --git a/src/gallium/drivers/freedreno/ir.c 
b/src/gallium/drivers/freedreno/ir.c
index 4c605de..9aa931b 100644
--- a/src/gallium/drivers/freedreno/ir.c
+++ b/src/gallium/drivers/freedreno/ir.c
@@ -189,73 +189,6 @@ fail:
 }
 
 
-struct ir_attribute * ir_attribute_create(struct ir_shader *shader,
-               int rstart, int num, const char *name)
-{
-       struct ir_attribute *a = ir_alloc(shader, sizeof(struct ir_attribute));
-       DEBUG_MSG("R%d-R%d: %s", rstart, rstart + num - 1, name);
-       a->name   = ir_strdup(shader, name);
-       a->rstart = rstart;
-       a->num    = num;
-       assert(shader->attributes_count < ARRAY_SIZE(shader->attributes));
-       shader->attributes[shader->attributes_count++] = a;
-       return a;
-}
-
-struct ir_const * ir_const_create(struct ir_shader *shader,
-               int cstart, float v0, float v1, float v2, float v3)
-{
-       struct ir_const *c = ir_alloc(shader, sizeof(struct ir_const));
-       DEBUG_MSG("C%d: %f, %f, %f, %f", cstart, v0, v1, v2, v3);
-       c->val[0] = v0;
-       c->val[1] = v1;
-       c->val[2] = v2;
-       c->val[3] = v3;
-       c->cstart = cstart;
-       assert(shader->consts_count < ARRAY_SIZE(shader->consts));
-       shader->consts[shader->consts_count++] = c;
-       return c;
-}
-
-struct ir_sampler * ir_sampler_create(struct ir_shader *shader,
-               int idx, const char *name)
-{
-       struct ir_sampler *s = ir_alloc(shader, sizeof(struct ir_sampler));
-       DEBUG_MSG("CONST(%d): %s", idx, name);
-       s->name   = ir_strdup(shader, name);
-       s->idx    = idx;
-       assert(shader->samplers_count < ARRAY_SIZE(shader->samplers));
-       shader->samplers[shader->samplers_count++] = s;
-       return s;
-}
-
-struct ir_uniform * ir_uniform_create(struct ir_shader *shader,
-               int cstart, int num, const char *name)
-{
-       struct ir_uniform *u = ir_alloc(shader, sizeof(struct ir_uniform));
-       DEBUG_MSG("C%d-C%d: %s", cstart, cstart + num - 1, name);
-       u->name   = ir_strdup(shader, name);
-       u->cstart = cstart;
-       u->num    = num;
-       assert(shader->uniforms_count < ARRAY_SIZE(shader->uniforms));
-       shader->uniforms[shader->uniforms_count++] = u;
-       return u;
-}
-
-struct ir_varying * ir_varying_create(struct ir_shader *shader,
-               int rstart, int num, const char *name)
-{
-       struct ir_varying *v = ir_alloc(shader, sizeof(struct ir_varying));
-       DEBUG_MSG("R%d-R%d: %s", rstart, rstart + num - 1, name);
-       v->name   = ir_strdup(shader, name);
-       v->rstart = rstart;
-       v->num    = num;
-       assert(shader->varyings_count < ARRAY_SIZE(shader->varyings));
-       shader->varyings[shader->varyings_count++] = v;
-       return v;
-}
-
-
 struct ir_cf * ir_cf_create(struct ir_shader *shader, instr_cf_opc_t cf_type)
 {
        struct ir_cf *cf = ir_alloc(shader, sizeof(struct ir_cf));
diff --git a/src/gallium/drivers/freedreno/ir.h 
b/src/gallium/drivers/freedreno/ir.h
index 9e4722c..a6d1219 100644
--- a/src/gallium/drivers/freedreno/ir.h
+++ b/src/gallium/drivers/freedreno/ir.h
@@ -29,12 +29,10 @@
 
 #include "instr-a2xx.h"
 
-/* low level intermediate representation of an adreno shader program */
+/* low level intermediate representation of an adreno a2xx shader program */
 
 struct ir_shader;
 
-struct ir_shader * fd_asm_parse(const char *src);
-
 struct ir_shader_info {
        uint16_t sizedwords;
        int8_t   max_reg;   /* highest GPR # used by shader */
@@ -111,41 +109,6 @@ struct ir_cf {
        };
 };
 
-/* somewhat arbitrary limits.. */
-#define MAX_ATTRIBUTES 32
-#define MAX_CONSTS     32
-#define MAX_SAMPLERS   32
-#define MAX_UNIFORMS   32
-#define MAX_VARYINGS   32
-
-struct ir_attribute {
-       const char *name;
-       int rstart;         /* first register */
-       int num;            /* number of registers */
-};
-
-struct ir_const {
-       float val[4];
-       int cstart;         /* first const register */
-};
-
-struct ir_sampler {
-       const char *name;
-       int idx;
-};
-
-struct ir_uniform {
-       const char *name;
-       int cstart;         /* first const register */
-       int num;            /* number of const registers */
-};
-
-struct ir_varying {
-       const char *name;
-       int rstart;         /* first register */
-       int num;            /* number of registers */
-};
-
 struct ir_shader {
        unsigned cfs_count;
        struct ir_cf *cfs[0x56];
@@ -153,23 +116,6 @@ struct ir_shader {
        unsigned heap_idx;
 
        enum ir_pred pred;  /* pred inherited by newly created instrs */
-
-       /* @ headers: */
-       uint32_t attributes_count;
-       struct ir_attribute *attributes[MAX_ATTRIBUTES];
-
-       uint32_t consts_count;
-       struct ir_const *consts[MAX_CONSTS];
-
-       uint32_t samplers_count;
-       struct ir_sampler *samplers[MAX_SAMPLERS];
-
-       uint32_t uniforms_count;
-       struct ir_uniform *uniforms[MAX_UNIFORMS];
-
-       uint32_t varyings_count;
-       struct ir_varying *varyings[MAX_VARYINGS];
-
 };
 
 struct ir_shader * ir_shader_create(void);
@@ -177,17 +123,6 @@ void ir_shader_destroy(struct ir_shader *shader);
 void * ir_shader_assemble(struct ir_shader *shader,
                struct ir_shader_info *info);
 
-struct ir_attribute * ir_attribute_create(struct ir_shader *shader,
-               int rstart, int num, const char *name);
-struct ir_const * ir_const_create(struct ir_shader *shader,
-               int cstart, float v0, float v1, float v2, float v3);
-struct ir_sampler * ir_sampler_create(struct ir_shader *shader,
-               int idx, const char *name);
-struct ir_uniform * ir_uniform_create(struct ir_shader *shader,
-               int cstart, int num, const char *name);
-struct ir_varying * ir_varying_create(struct ir_shader *shader,
-               int rstart, int num, const char *name);
-
 struct ir_cf * ir_cf_create(struct ir_shader *shader, instr_cf_opc_t cf_type);
 
 struct ir_instruction * ir_instr_create(struct ir_cf *cf, int instr_type);

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