Module: Mesa Branch: master Commit: 1c56fc1025e14827b69e4dd354aea4c9e487c0dd URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=1c56fc1025e14827b69e4dd354aea4c9e487c0dd
Author: Stéphane Marchesin <marc...@chromium.org> Date: Sun May 5 04:34:40 2013 -0700 draw/llvm: Add additional llvm optimization passes It helps a bit with vertex shader performance on i915g (a couple percent faster with openarena). I have tried most other passes, and they weren't showing any measurable improvement. Note that my vertex shaders didn't have loops, so maybe the loop optimizations could still be useful in the future. Reviewed-by: Brian Paul <bri...@vmware.com> --- src/gallium/auxiliary/gallivm/lp_bld_init.c | 3 +++ 1 files changed, 3 insertions(+), 0 deletions(-) diff --git a/src/gallium/auxiliary/gallivm/lp_bld_init.c b/src/gallium/auxiliary/gallivm/lp_bld_init.c index 673c16e..4a428ee 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_init.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_init.c @@ -147,7 +147,10 @@ create_pass_manager(struct gallivm_state *gallivm) * but there are more on SVN. * TODO: Add more passes. */ + LLVMAddScalarReplAggregatesPass(gallivm->passmgr); + LLVMAddLICMPass(gallivm->passmgr); LLVMAddCFGSimplificationPass(gallivm->passmgr); + LLVMAddReassociatePass(gallivm->passmgr); if (HAVE_LLVM >= 0x207 && sizeof(void*) == 4) { /* For LLVM >= 2.7 and 32-bit build, use this order of passes to _______________________________________________ mesa-commit mailing list mesa-commit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-commit