Module: Mesa Branch: master Commit: dba46831b0887a3f76ad011a9653ed9d2fff570e URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=dba46831b0887a3f76ad011a9653ed9d2fff570e
Author: Eric Anholt <[email protected]> Date: Tue Jun 11 20:24:41 2013 -0700 i915: Use the current drawbuffer's depth for polygon offset scale. There's no reason to care about the window system visual's depth for handling polygon offset in an FBO, and it could only lead to pain. Reviewed-by: Kenneth Graunke <[email protected]> --- src/mesa/drivers/dri/i915/intel_tris.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c index 7c60d84..126094b 100644 --- a/src/mesa/drivers/dri/i915/intel_tris.c +++ b/src/mesa/drivers/dri/i915/intel_tris.c @@ -640,7 +640,7 @@ do { \ } while (0) -#define DEPTH_SCALE intel->polygon_offset_scale +#define DEPTH_SCALE (ctx->DrawBuffer->Visual.depthBits == 16 ? 1.0 : 2.0) #define UNFILLED_TRI unfilled_tri #define UNFILLED_QUAD unfilled_quad #define VERT_X(_v) _v->v.x _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
