Module: Mesa Branch: master Commit: 6429cc05ca953dff2a49a44e9a1478fc6e4ccfa1 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=6429cc05ca953dff2a49a44e9a1478fc6e4ccfa1
Author: Chris Forbes <[email protected]> Date: Fri Nov 29 21:30:00 2013 +1300 mesa: add IsSample bitfield to gl_fragment_program Drivers will need to look at this to decide if they need to do per-sample fragment shader dispatch. Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Francisco Jerez <[email protected]> --- src/mesa/main/mtypes.h | 6 ++++++ 1 files changed, 6 insertions(+), 0 deletions(-) diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 87ce569..db3cc3b 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2132,6 +2132,12 @@ struct gl_fragment_program * uses centroid interpolation, 0 otherwise. Unused inputs are 0. */ GLbitfield64 IsCentroid; + + /** + * Bitfield indicating, for each fragment shader input, 1 if that input + * uses sample interpolation, 0 otherwise. Unused inputs are 0. + */ + GLbitfield64 IsSample; }; _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
