Module: Mesa Branch: master Commit: 020c43f401e671e80ac90182415cbbed1575dde4 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=020c43f401e671e80ac90182415cbbed1575dde4
Author: Jordan Justen <[email protected]> Date: Sat Jan 25 10:55:22 2014 -0800 main/get: support ARB_gpu_shader5 If a driver enables ARB_gpu_shader5 and sets Const.MaxVertexSteams >= 4, then piglit's arb_gpu_shader5-minmax test should now pass. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Matt Turner <[email protected]> --- src/mesa/main/config.h | 9 +++++++++ src/mesa/main/context.c | 4 ++++ src/mesa/main/get.c | 2 ++ src/mesa/main/get_hash_params.py | 8 +++++++- src/mesa/main/mtypes.h | 4 ++++ 5 files changed, 26 insertions(+), 1 deletion(-) diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index 0c1782a..30da5d4 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -272,6 +272,15 @@ #define MAX_DEBUG_GROUP_STACK_DEPTH 64 /*@}*/ +/** For GL_ARB_gpu_shader5 */ +/*@{*/ +#define MAX_GEOMETRY_SHADER_INVOCATIONS 32 +#define MIN_FRAGMENT_INTERPOLATION_OFFSET -0.5 +#define MAX_FRAGMENT_INTERPOLATION_OFFSET 0.5 +#define FRAGMENT_INTERPOLATION_OFFSET_BITS 4 +#define MAX_VERTEX_STREAMS 4 +/*@}*/ + /* * Color channel component order * diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index f2f9bb3..458d8e5 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -709,6 +709,10 @@ _mesa_init_constants(struct gl_context *ctx) ctx->Const.MaxComputeWorkGroupSize[1] = 1024; ctx->Const.MaxComputeWorkGroupSize[2] = 64; ctx->Const.MaxComputeWorkGroupInvocations = 1024; + + /** GL_ARB_gpu_shader5 */ + ctx->Const.MinFragmentInterpolationOffset = MIN_FRAGMENT_INTERPOLATION_OFFSET; + ctx->Const.MaxFragmentInterpolationOffset = MAX_FRAGMENT_INTERPOLATION_OFFSET; } diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 32aa736..54f7d77 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -391,6 +391,8 @@ EXTRA_EXT(ARB_draw_indirect); EXTRA_EXT(ARB_shader_image_load_store); EXTRA_EXT(ARB_viewport_array); EXTRA_EXT(ARB_compute_shader); +EXTRA_EXT(ARB_gpu_shader5); +EXTRA_EXT2(ARB_transform_feedback3, ARB_gpu_shader5); static const int extra_ARB_color_buffer_float_or_glcore[] = { diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py index 2e8a116..f47cbd8 100644 --- a/src/mesa/main/get_hash_params.py +++ b/src/mesa/main/get_hash_params.py @@ -643,7 +643,7 @@ descriptor=[ # GL_ARB_transform_feedback3 [ "MAX_TRANSFORM_FEEDBACK_BUFFERS", "CONTEXT_INT(Const.MaxTransformFeedbackBuffers), extra_ARB_transform_feedback3" ], - [ "MAX_VERTEX_STREAMS", "CONTEXT_INT(Const.MaxVertexStreams), extra_ARB_transform_feedback3" ], + [ "MAX_VERTEX_STREAMS", "CONTEXT_INT(Const.MaxVertexStreams), extra_ARB_transform_feedback3_ARB_gpu_shader5" ], # GL_ARB_geometry_shader4 [ "MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB", "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits), extra_gl32_ARB_geometry_shader4" ], @@ -754,6 +754,12 @@ descriptor=[ # GL_ARB_compute_shader [ "MAX_COMPUTE_WORK_GROUP_INVOCATIONS", "CONTEXT_INT(Const.MaxComputeWorkGroupInvocations), extra_ARB_compute_shader" ], + +# GL_ARB_gpu_shader5 + [ "MAX_GEOMETRY_SHADER_INVOCATIONS", "CONST(MAX_GEOMETRY_SHADER_INVOCATIONS), extra_ARB_gpu_shader5" ], + [ "MIN_FRAGMENT_INTERPOLATION_OFFSET", "CONTEXT_FLOAT(Const.MinFragmentInterpolationOffset), extra_ARB_gpu_shader5" ], + [ "MAX_FRAGMENT_INTERPOLATION_OFFSET", "CONTEXT_FLOAT(Const.MaxFragmentInterpolationOffset), extra_ARB_gpu_shader5" ], + [ "FRAGMENT_INTERPOLATION_OFFSET_BITS", "CONST(FRAGMENT_INTERPOLATION_OFFSET_BITS), extra_ARB_gpu_shader5" ], ]}, # Enums restricted to OpenGL Core profile diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 8d81aa1..ceabd9d 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -3411,6 +3411,10 @@ struct gl_constants GLuint MaxComputeWorkGroupCount[3]; /* Array of x, y, z dimensions */ GLuint MaxComputeWorkGroupSize[3]; /* Array of x, y, z dimensions */ GLuint MaxComputeWorkGroupInvocations; + + /** GL_ARB_gpu_shader5 */ + GLfloat MinFragmentInterpolationOffset; + GLfloat MaxFragmentInterpolationOffset; }; _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
