Module: Mesa Branch: master Commit: 3bb18eab726ff0399a6ecaf572f27fa8271c5305 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=3bb18eab726ff0399a6ecaf572f27fa8271c5305
Author: Brian Paul <[email protected]> Date: Thu May 29 13:56:22 2014 -0600 svga: use svga_shader_too_large() in compile_fs() Reviewed-by: José Fonseca <[email protected]> --- src/gallium/drivers/svga/svga_state_fs.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c index 7931528..8f419fa 100644 --- a/src/gallium/drivers/svga/svga_state_fs.c +++ b/src/gallium/drivers/svga/svga_state_fs.c @@ -157,9 +157,7 @@ compile_fs(struct svga_context *svga, } } - if (variant->nr_tokens * sizeof(variant->tokens[0]) - + sizeof(SVGA3dCmdDefineShader) + sizeof(SVGA3dCmdHeader) - >= SVGA_CB_MAX_COMMAND_SIZE) { + if (svga_shader_too_large(svga, variant)) { /* too big, use dummy shader */ debug_printf("Shader too large (%lu bytes)," " using dummy shader instead.\n", _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
