Module: Mesa
Branch: master
Commit: 662f1ccc248c5f978b67b63276b0b0b00f5f68ca
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=662f1ccc248c5f978b67b63276b0b0b00f5f68ca

Author: Kenneth Graunke <[email protected]>
Date:   Thu Jul 17 16:29:41 2014 -0700

i965: Disable hex offset printing in disassembly.

Printing the hex offsets makes it basically impossible to diff assembly:
if you add even a single instruction, the entire shader shows up as a
difference.  So, every time I want to compare assembly, I have to strip
this out.

The hex offsets might be useful when debugging compaction, or when
inspecting the program cache buffer.  Since it's occasionally useful,
but uncommon, this patch disables it by default, but makes it easy to
re-enable it temporarily when the need arises.

Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>

---

 src/mesa/drivers/dri/i965/brw_eu.c |    3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/mesa/drivers/dri/i965/brw_eu.c 
b/src/mesa/drivers/dri/i965/brw_eu.c
index f4c7495..a400b44 100644
--- a/src/mesa/drivers/dri/i965/brw_eu.c
+++ b/src/mesa/drivers/dri/i965/brw_eu.c
@@ -241,7 +241,8 @@ brw_disassemble(struct brw_context *brw,
       brw_inst *insn = assembly + offset;
       brw_inst uncompacted;
       bool compacted = brw_inst_cmpt_control(brw, insn);
-      fprintf(out, "0x%08x: ", offset);
+      if (0)
+         fprintf(out, "0x%08x: ", offset);
 
       if (compacted) {
          brw_compact_inst *compacted = (void *)insn;

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