Module: Mesa Branch: master Commit: 84218b598f429bcc4474aa620da906b7b9aadc2b URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=84218b598f429bcc4474aa620da906b7b9aadc2b
Author: Neil Roberts <[email protected]> Date: Wed Aug 6 16:52:14 2014 +0100 mesa/format_info: Add support for compressed floating-point formats If the name of a compressed texture format has ‘FLOAT’ in it it will now set the data type of the format to GL_FLOAT. This will be needed for the BPTC half-float formats. Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Ian Romanick <[email protected]> --- src/mesa/main/format_info.py | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/mesa/main/format_info.py b/src/mesa/main/format_info.py index 448bd00..a0eecd3 100644 --- a/src/mesa/main/format_info.py +++ b/src/mesa/main/format_info.py @@ -62,7 +62,9 @@ def get_gl_base_format(fmat): def get_gl_data_type(fmat): if fmat.is_compressed(): - if 'SIGNED' in fmat.name or 'SNORM' in fmat.name: + if 'FLOAT' in fmat.name: + return 'GL_FLOAT' + elif 'SIGNED' in fmat.name or 'SNORM' in fmat.name: return 'GL_SIGNED_NORMALIZED' else: return 'GL_UNSIGNED_NORMALIZED' _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
