Module: Mesa Branch: master Commit: 3b7747c022bae842b21c810ac72513844ff9fc26 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=3b7747c022bae842b21c810ac72513844ff9fc26
Author: Sven Arvidsson <[email protected]> Date: Mon Dec 8 19:43:09 2014 +0100 drirc: set allow_glsl_extension_directive_midshader for Dead Island. Signed-off-by: Sven Arvidsson <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=87076 Signed-off-by: Marek Olšák <[email protected]> --- src/mesa/drivers/dri/common/drirc | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/mesa/drivers/dri/common/drirc b/src/mesa/drivers/dri/common/drirc index 4b9841b..cecd6a9 100644 --- a/src/mesa/drivers/dri/common/drirc +++ b/src/mesa/drivers/dri/common/drirc @@ -87,5 +87,9 @@ TODO: document the other workarounds. <application name="Topogun (64-bit)" executable="topogun64"> <option name="always_have_depth_buffer" value="true" /> </application> + + <application name="Dead Island" executable="DeadIslandGame"> + <option name="allow_glsl_extension_directive_midshader" value="true" /> + </application> </device> </driconf> _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
