Module: Mesa
Branch: master
Commit: 6218c68bece0cea671f2940a651119a87ab8b24e
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=6218c68bece0cea671f2940a651119a87ab8b24e

Author: Kenneth Graunke <[email protected]>
Date:   Sun Jun 28 22:17:16 2015 -0700

Revert "glsl: clone inputs and outputs during linking"

This reverts commit c2ff3485b3d48749ea9dcad07bc1a691627dc3e5.

Ilia and I noticed a memory leak caused by this patch: at least with
fixed-function programs, we clone things using ProgramResourceList as
the context before reralloc makes it non-NULL.

I believe Tapani found other bugs with these patches, so I'm just going
to revert them for now and let him pursue them further.

---

 src/glsl/linker.cpp |    4 +---
 1 file changed, 1 insertion(+), 3 deletions(-)

diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index 5da9cad..4a726d4 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -2637,9 +2637,7 @@ add_interface_variables(struct gl_shader_program *shProg,
          continue;
       };
 
-      /* Clone ir_variable data so that backend is able to free memory. */
-      if (!add_program_resource(shProg, programInterface,
-                                var->clone(shProg->ProgramResourceList, NULL),
+      if (!add_program_resource(shProg, programInterface, var,
                                 build_stageref(shProg, var->name) | mask))
          return false;
    }

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