Module: Mesa
Branch: master
Commit: d4ad4c20617f45f71152e292ee39f020ef352bfd
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=d4ad4c20617f45f71152e292ee39f020ef352bfd

Author: Marek Olšák <[email protected]>
Date:   Sun Aug  2 15:18:36 2015 +0200

r600g: fix the CB_SHADER_MASK setup

This fixes the single-sample fast clear hang.

Cc: 10.6 <[email protected]>
Tested-by: Dieter Nützel <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>

---

 src/gallium/drivers/r600/evergreen_state.c |    8 ++++----
 src/gallium/drivers/r600/r600_shader.c     |    1 +
 2 files changed, 5 insertions(+), 4 deletions(-)

diff --git a/src/gallium/drivers/r600/evergreen_state.c 
b/src/gallium/drivers/r600/evergreen_state.c
index 5c8fd0d..13ecc46 100644
--- a/src/gallium/drivers/r600/evergreen_state.c
+++ b/src/gallium/drivers/r600/evergreen_state.c
@@ -1736,10 +1736,10 @@ static void evergreen_emit_cb_misc_state(struct 
r600_context *rctx, struct r600_
 
        r600_write_context_reg_seq(cs, R_028238_CB_TARGET_MASK, 2);
        radeon_emit(cs, a->blend_colormask & fb_colormask); /* 
R_028238_CB_TARGET_MASK */
-       /* Always enable the first colorbuffer in CB_SHADER_MASK. This
-        * will assure that the alpha-test will work even if there is
-        * no colorbuffer bound. */
-       radeon_emit(cs, 0xf | (a->dual_src_blend ? ps_colormask : 0) | 
fb_colormask); /* R_02823C_CB_SHADER_MASK */
+       /* This must match the used export instructions exactly.
+        * Other values may lead to undefined behavior and hangs.
+        */
+       radeon_emit(cs, ps_colormask); /* R_02823C_CB_SHADER_MASK */
 }
 
 static void evergreen_emit_db_state(struct r600_context *rctx, struct 
r600_atom *atom)
diff --git a/src/gallium/drivers/r600/r600_shader.c 
b/src/gallium/drivers/r600/r600_shader.c
index 09f50f5..8d1f95a 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -2490,6 +2490,7 @@ static int r600_shader_from_tgsi(struct r600_context 
*rctx,
                        output[j].array_base = 0;
                        output[j].op = CF_OP_EXPORT;
                        j++;
+                       shader->nr_ps_color_exports++;
                }
 
                noutput = j;

_______________________________________________
mesa-commit mailing list
[email protected]
http://lists.freedesktop.org/mailman/listinfo/mesa-commit

Reply via email to