Module: Mesa
Branch: master
Commit: 44e90f2a556a9b8ede12ae18a7cfa3a71e32d40c
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=44e90f2a556a9b8ede12ae18a7cfa3a71e32d40c

Author: Zoltan Gilian <[email protected]>
Date:   Thu Jul 30 20:11:51 2015 +0200

r600,compute: force tiling on 2D and 3D texture compute resources

To circumvent a problem occuring when LINEAR_ALIGNED array mode is
selected on a TEXTURE_2D RAT.
This configuration causes MEM_RAT STORE_TYPED to write to incorrect
locations.

---

 src/gallium/drivers/radeon/r600_texture.c |   11 +++++++++--
 1 file changed, 9 insertions(+), 2 deletions(-)

diff --git a/src/gallium/drivers/radeon/r600_texture.c 
b/src/gallium/drivers/radeon/r600_texture.c
index e63c37e..d3f3e63 100644
--- a/src/gallium/drivers/radeon/r600_texture.c
+++ b/src/gallium/drivers/radeon/r600_texture.c
@@ -706,6 +706,7 @@ static unsigned r600_choose_tiling(struct 
r600_common_screen *rscreen,
                                   const struct pipe_resource *templ)
 {
        const struct util_format_description *desc = 
util_format_description(templ->format);
+       bool force_tiling = templ->flags & R600_RESOURCE_FLAG_FORCE_TILING;
 
        /* MSAA resources must be 2D tiled. */
        if (templ->nr_samples > 1)
@@ -715,10 +716,16 @@ static unsigned r600_choose_tiling(struct 
r600_common_screen *rscreen,
        if (templ->flags & R600_RESOURCE_FLAG_TRANSFER)
                return RADEON_SURF_MODE_LINEAR_ALIGNED;
 
+       /* r600g: force tiling on TEXTURE_2D and TEXTURE_3D compute resources. 
*/
+       if (rscreen->chip_class >= R600 && rscreen->chip_class <= CAYMAN &&
+           (templ->bind & PIPE_BIND_COMPUTE_RESOURCE) &&
+           (templ->target == PIPE_TEXTURE_2D ||
+            templ->target == PIPE_TEXTURE_3D))
+               force_tiling = true;
+
        /* Handle common candidates for the linear mode.
         * Compressed textures must always be tiled. */
-       if (!(templ->flags & R600_RESOURCE_FLAG_FORCE_TILING) &&
-           !util_format_is_compressed(templ->format)) {
+       if (!force_tiling && !util_format_is_compressed(templ->format)) {
                /* Not everything can be linear, so we cannot enforce it
                 * for all textures. */
                if ((rscreen->debug_flags & DBG_NO_TILING) &&

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