Module: Mesa
Branch: master
Commit: 2e7e3fe55f1ff9714e4d83cc9db7cbd36e149da5
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=2e7e3fe55f1ff9714e4d83cc9db7cbd36e149da5

Author: Thomas Helland <[email protected]>
Date:   Wed Aug 12 15:07:57 2015 +0200

docs: Update with GLES3.2 entries and status

V2: -Change to "not started" for most entries
    -Add status for multisample_2d_array
    -Change shader_multisample_interpolation to "not_stared"

V3 (idr): Move the GLES 3.2 section after the "Additional functions"
section from GLES 3.1.  Note that GL_KHR_texture_compression_astc_hdr is
done for i965 on gen9+ hardware.  Note that GL_OES_shader_io_blocks is
based on some features from GLSL 1.50.

Signed-off-by: Thomas Helland <[email protected]>
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]> [v2]
Reviewed-by: Ian Romanick <[email protected]>

---

 docs/GL3.txt |   24 ++++++++++++++++++++++++
 1 file changed, 24 insertions(+)

diff --git a/docs/GL3.txt b/docs/GL3.txt
index 2535002..31c7619 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -228,5 +228,29 @@ GLES3.1, GLSL ES 3.1
       glGetTexLevelParameter[fi]v - needs updates to restrict to GLES enums
       glGetBooleani_v - needs updates to restrict to GLES enums
 
+GLES3.2, GLSL ES 3.2
+  GL_EXT_color_buffer_float                            DONE (all drivers)
+  GL_KHR_blend_equation_advanced                       not started
+  GL_KHR_debug                                         DONE (all drivers)
+  GL_KHR_robustness                                    90% done (the ARB 
variant)
+  GL_KHR_texture_compression_astc_hdr                  DONE (i965/gen9+)
+  GL_OES_copy_image                                    not started (based on 
GL_ARB_copy_image, which is done for some drivers)
+  GL_OES_draw_buffers_indexed                          not started
+  GL_OES_draw_elements_base_vertex                     not started (based on 
GL_ARB_draw_elements_base_verte, which is done for all drivers)
+  GL_OES_geometry_shader                               not started (based on 
GL_ARB_geometry_shader4, which is done for all drivers)
+  GL_OES_gpu_shader5                                   not started (based on 
parts of GL_ARB_gpu_shader5, which is done for some drivers)
+  GL_OES_primitive_bounding box                        not started
+  GL_OES_sample_shading                                not started (based on 
parts of GL_ARB_sample_shading, which is done for some drivers)
+  GL_OES_sample_variables                              not started (based on 
parts of GL_ARB_sample_shading, which is done for some drivers)
+  GL_OES_shader_image_atomic                           not started (based on 
parts of GL_ARB_shader_image_load_store, which is done for some drivers)
+  GL_OES_shader_io_blocks                              not started (based on 
parts of GLSL 1.50, which is done)
+  GL_OES_shader_multisample_interpolation              not started (based on 
parts of GL_ARB_gpu_shader5, which is done)
+  GL_OES_tessellation_shader                           not started (based on 
GL_ARB_tessellation_shader, which is done for some drivers)
+  GL_OES_texture_border_clamp                          not started (based on 
GL_ARB_texture_border_clamp, which is done)
+  GL_OES_texture_buffer                                not started (based on 
GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_range, and 
GL_ARB_texture_buffer_object_rgb32 that are all done)
+  GL_OES_texture_cube_map_array                        not started (based on 
GL_ARB_texture_cube_map_array, which is done for all drivers)
+  GL_OES_texture_stencil8                              not started (based on 
GL_ARB_texture_stencil8, which is done for some drivers)
+  GL_OES_texture_storage_multisample_2d_array          in progress (Tapani 
Pälli)
+
 More info about these features and the work involved can be found at
 http://dri.freedesktop.org/wiki/MissingFunctionality

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