Module: Mesa Branch: master Commit: 5a9ff87d0f10bae5dba4b2bebd28f2625cd485aa URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=5a9ff87d0f10bae5dba4b2bebd28f2625cd485aa
Author: Iago Toral Quiroga <ito...@igalia.com> Date: Fri Oct 16 11:40:52 2015 +0200 st/mesa: Use {Num}UniformBlocks instead of {Num}BufferInterfaceBlocks The latter holds both UBOs and SSBOs, but here we only want UBOs. Reviewed-by: Kristian Høgsberg <k...@bitplanet.net> Reviewed-by: Marek Olšák <marek.ol...@amd.com> --- src/mesa/state_tracker/st_atom_constbuf.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c index 69e26cb..acaa85d 100644 --- a/src/mesa/state_tracker/st_atom_constbuf.c +++ b/src/mesa/state_tracker/st_atom_constbuf.c @@ -234,11 +234,11 @@ static void st_bind_ubos(struct st_context *st, if (!shader) return; - for (i = 0; i < shader->NumBufferInterfaceBlocks; i++) { + for (i = 0; i < shader->NumUniformBlocks; i++) { struct gl_uniform_buffer_binding *binding; struct st_buffer_object *st_obj; - binding = &st->ctx->UniformBufferBindings[shader->BufferInterfaceBlocks[i].Binding]; + binding = &st->ctx->UniformBufferBindings[shader->UniformBlocks[i]->Binding]; st_obj = st_buffer_object(binding->BufferObject); cb.buffer = st_obj->buffer; _______________________________________________ mesa-commit mailing list mesa-commit@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-commit