Module: Mesa Branch: master Commit: 0ce370a84b1c9381b34769dc4958e0ef413502f6 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=0ce370a84b1c9381b34769dc4958e0ef413502f6
Author: Matt Turner <[email protected]> Date: Mon Nov 23 16:23:29 2015 -0800 mesa: Use unreachable() instead of a default case. (And add an unreachable() in one place that didn't have a default case) --- src/mesa/main/shaderobj.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/mesa/main/shaderobj.h b/src/mesa/main/shaderobj.h index be80752..53836f1 100644 --- a/src/mesa/main/shaderobj.h +++ b/src/mesa/main/shaderobj.h @@ -127,8 +127,7 @@ _mesa_shader_enum_to_shader_stage(GLenum v) case GL_COMPUTE_SHADER: return MESA_SHADER_COMPUTE; default: - assert(0 && "bad value in _mesa_shader_enum_to_shader_stage()"); - return MESA_SHADER_VERTEX; + unreachable("bad value in _mesa_shader_enum_to_shader_stage()"); } } @@ -159,7 +158,6 @@ static inline gl_shader_stage _mesa_shader_stage_from_subroutine_uniform(GLenum subuniform) { switch (subuniform) { - default: case GL_VERTEX_SUBROUTINE_UNIFORM: return MESA_SHADER_VERTEX; case GL_GEOMETRY_SUBROUTINE_UNIFORM: @@ -173,6 +171,7 @@ _mesa_shader_stage_from_subroutine_uniform(GLenum subuniform) case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM: return MESA_SHADER_TESS_EVAL; } + unreachable("not reached"); } static inline gl_shader_stage @@ -192,13 +191,13 @@ _mesa_shader_stage_from_subroutine(GLenum subroutine) case GL_TESS_EVALUATION_SUBROUTINE: return MESA_SHADER_TESS_EVAL; } + unreachable("not reached"); } static inline GLenum _mesa_shader_stage_to_subroutine(gl_shader_stage stage) { switch (stage) { - default: case MESA_SHADER_VERTEX: return GL_VERTEX_SUBROUTINE; case MESA_SHADER_GEOMETRY: @@ -212,13 +211,13 @@ _mesa_shader_stage_to_subroutine(gl_shader_stage stage) case MESA_SHADER_TESS_EVAL: return GL_TESS_EVALUATION_SUBROUTINE; } + unreachable("not reached"); } static inline GLenum _mesa_shader_stage_to_subroutine_uniform(gl_shader_stage stage) { switch (stage) { - default: case MESA_SHADER_VERTEX: return GL_VERTEX_SUBROUTINE_UNIFORM; case MESA_SHADER_GEOMETRY: @@ -232,6 +231,7 @@ _mesa_shader_stage_to_subroutine_uniform(gl_shader_stage stage) case MESA_SHADER_TESS_EVAL: return GL_TESS_EVALUATION_SUBROUTINE_UNIFORM; } + unreachable("not reached"); } extern bool _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
