Module: Mesa Branch: master Commit: 231db5869c2c0f32608f39100bffff569da21bea URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=231db5869c2c0f32608f39100bffff569da21bea
Author: Tapani Pälli <[email protected]> Date: Wed Dec 2 13:21:37 2015 +0200 i965: use _Shader to get fragment program when updating surface state Atomic counters and Images were using ctx::Shader that does not take in to account program pipeline changes, ctx::_Shader must be used for SSO to work. Commit c0347705 already changed ubo's to use this. Fixes failures seen with following Piglit test: arb_separate_shader_object-atomic-counter Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Francisco Jerez <[email protected]> Cc: "11.0 11.1" <[email protected]> --- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index ac214e3..2c56995 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -1061,7 +1061,7 @@ brw_upload_wm_abo_surfaces(struct brw_context *brw) { struct gl_context *ctx = &brw->ctx; /* _NEW_PROGRAM */ - struct gl_shader_program *prog = ctx->Shader._CurrentFragmentProgram; + struct gl_shader_program *prog = ctx->_Shader->_CurrentFragmentProgram; if (prog) { /* BRW_NEW_FS_PROG_DATA */ @@ -1337,7 +1337,7 @@ brw_upload_wm_image_surfaces(struct brw_context *brw) { struct gl_context *ctx = &brw->ctx; /* BRW_NEW_FRAGMENT_PROGRAM */ - struct gl_shader_program *prog = ctx->Shader._CurrentFragmentProgram; + struct gl_shader_program *prog = ctx->_Shader->_CurrentFragmentProgram; if (prog) { /* BRW_NEW_FS_PROG_DATA, BRW_NEW_IMAGE_UNITS, _NEW_TEXTURE */ _______________________________________________ mesa-commit mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-commit
