Module: Mesa
Branch: master
Commit: 2c1a215409e6d5b3bc95854e17da2412a978e0c9
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=2c1a215409e6d5b3bc95854e17da2412a978e0c9

Author: Emil Velikov <[email protected]>
Date:   Tue Dec 29 21:02:55 2015 +1100

glsl/linker: annotate static functions as such

Reviewed-by: Timothy Arceri <[email protected]>
Reviewed-by: Edward O'Callaghan <[email protected]>

---

 src/glsl/link_uniform_block_active_visitor.cpp |    4 ++--
 src/glsl/link_uniform_blocks.cpp               |    2 +-
 2 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/glsl/link_uniform_block_active_visitor.cpp 
b/src/glsl/link_uniform_block_active_visitor.cpp
index 422739a..54fea70 100644
--- a/src/glsl/link_uniform_block_active_visitor.cpp
+++ b/src/glsl/link_uniform_block_active_visitor.cpp
@@ -24,7 +24,7 @@
 #include "link_uniform_block_active_visitor.h"
 #include "program.h"
 
-link_uniform_block_active *
+static link_uniform_block_active *
 process_block(void *mem_ctx, struct hash_table *ht, ir_variable *var)
 {
    const hash_entry *const existing_block =
@@ -92,7 +92,7 @@ process_block(void *mem_ctx, struct hash_table *ht, 
ir_variable *var)
  * and not over complicating the code we will end up with a count of 8.
  * Here each dimension has 2 different indices counted so we end up with 2*2*2
  */
-struct uniform_block_array_elements **
+static struct uniform_block_array_elements **
 process_arrays(void *mem_ctx, ir_dereference_array *ir,
                struct link_uniform_block_active *block)
 {
diff --git a/src/glsl/link_uniform_blocks.cpp b/src/glsl/link_uniform_blocks.cpp
index d5d30bb..7d75576 100644
--- a/src/glsl/link_uniform_blocks.cpp
+++ b/src/glsl/link_uniform_blocks.cpp
@@ -266,7 +266,7 @@ process_block_array(struct uniform_block_array_elements 
*ub_array, char **name,
 /* This function resizes the array types of the block so that later we can use
  * this new size to correctly calculate the offest for indirect indexing.
  */
-const glsl_type *
+static const glsl_type *
 resize_block_array(const glsl_type *type,
                    struct uniform_block_array_elements *ub_array)
 {

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