Module: Mesa
Branch: master
Commit: d33ef194799721b91305e9f764cfe44ba359a638
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=d33ef194799721b91305e9f764cfe44ba359a638

Author: Ilia Mirkin <[email protected]>
Date:   Thu Feb 11 15:21:02 2016 -0500

mesa: allow DEPTH_STENCIL_TEXTURE_MODE queries in GLES 3.1 contexts

This fixes

dEQP-GLES31.functional.state_query.texture.texture_2d_multisample.depth_stencil_mode_integer

and a few related tests.

Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Nanley Chery <[email protected]>

---

 src/mesa/main/texparam.c | 8 +++-----
 1 file changed, 3 insertions(+), 5 deletions(-)

diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index 00cea3e..614c1ee 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -500,9 +500,7 @@ set_tex_parameteri(struct gl_context *ctx,
       goto invalid_pname;
 
    case GL_DEPTH_STENCIL_TEXTURE_MODE:
-      if ((_mesa_is_desktop_gl(ctx) &&
-           ctx->Extensions.ARB_stencil_texturing) ||
-          _mesa_is_gles31(ctx)) {
+      if (_mesa_has_ARB_stencil_texturing(ctx) || _mesa_is_gles31(ctx)) {
          bool stencil = params[0] == GL_STENCIL_INDEX;
          if (!stencil && params[0] != GL_DEPTH_COMPONENT)
             goto invalid_param;
@@ -1819,7 +1817,7 @@ get_tex_parameterfv(struct gl_context *ctx,
          *params = (GLfloat) obj->DepthMode;
          break;
       case GL_DEPTH_STENCIL_TEXTURE_MODE:
-         if (!_mesa_is_desktop_gl(ctx) || 
!ctx->Extensions.ARB_stencil_texturing)
+         if (!_mesa_has_ARB_stencil_texturing(ctx) && !_mesa_is_gles31(ctx))
             goto invalid_pname;
          *params = (GLfloat)
             (obj->StencilSampling ? GL_STENCIL_INDEX : GL_DEPTH_COMPONENT);
@@ -2054,7 +2052,7 @@ get_tex_parameteriv(struct gl_context *ctx,
          *params = (GLint) obj->DepthMode;
          break;
       case GL_DEPTH_STENCIL_TEXTURE_MODE:
-         if (!_mesa_is_desktop_gl(ctx) || 
!ctx->Extensions.ARB_stencil_texturing)
+         if (!_mesa_has_ARB_stencil_texturing(ctx) && !_mesa_is_gles31(ctx))
             goto invalid_pname;
          *params = (GLint)
             (obj->StencilSampling ? GL_STENCIL_INDEX : GL_DEPTH_COMPONENT);

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