Module: Mesa Branch: 11.2 Commit: ae4a7a5962d418b3dc29325169f301ee4a8fc945 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=ae4a7a5962d418b3dc29325169f301ee4a8fc945
Author: Dave Airlie <[email protected]> Date: Mon Feb 29 17:16:10 2016 +1000 mesa/fbobject: propogate Layered when reusing attachments. When reusing a depth attachment as a stencil, we need to propogate the layered bit, otherwise we fail to complete the framebuffer. discovered running ./bin/fbo-depth-array depth-layered-clear on virgl on haswell. Reviewed-by: Marek Olšák <[email protected]> Cc: "11.1 11.2" <[email protected]> Signed-off-by: Dave Airlie <[email protected]> (cherry picked from commit 35859d5bbba998aa41ec87bc53d946add4662dea) --- src/mesa/main/fbobject.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 1f10050..621f84f 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -2815,6 +2815,7 @@ reuse_framebuffer_texture_attachment(struct gl_framebuffer *fb, dst_att->Complete = src_att->Complete; dst_att->TextureLevel = src_att->TextureLevel; dst_att->Zoffset = src_att->Zoffset; + dst_att->Layered = src_att->Layered; } _______________________________________________ mesa-commit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-commit
