Module: Mesa
Branch: master
Commit: 8f45691cdaedd5e743c11fbd8ae71c192644f715
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=8f45691cdaedd5e743c11fbd8ae71c192644f715

Author: Iago Toral Quiroga <[email protected]>
Date:   Fri Mar 18 08:39:23 2016 +0100

doc: document spilling options accepted by INTEL_DEBUG

Reviewed-by: Jordan Justen <[email protected]>

---

 docs/envvars.html | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/docs/envvars.html b/docs/envvars.html
index e21b7c1..253aaf2 100644
--- a/docs/envvars.html
+++ b/docs/envvars.html
@@ -164,6 +164,8 @@ See the <a href="xlibdriver.html">Xlib software driver 
page</a> for details.
    <li>nodualobj - suppress generation of dual-object geometry shader code</li>
    <li>optimizer - dump shader assembly to files at each optimization pass and 
iteration that make progress</li>
    <li>vec4 - force vec4 mode in vertex shader</li>
+   <li>spill_fs - force spilling of all registers in the scalar backend 
(useful to debug spilling code)</li>
+   <li>spill_vec4 - force spilling of all registers in the vec4 backend 
(useful to debug spilling code)</li>
 </ul>
 </ul>
 

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