Module: Mesa Branch: master Commit: 9c7a0d188a495a247570a27bc4af77c540e40c34 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=9c7a0d188a495a247570a27bc4af77c540e40c34
Author: Dave Airlie <[email protected]> Date: Mon Apr 11 12:20:38 2016 +1000 tgsi: set nonhelpermask for vertex shaders For atomic operations we really need to avoid executing unnecessary shaders, so for some tests that just draw a single point we only want one vertex to get processed not 4, this fixes a number of the atomic counters tests. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Signed-off-by: Dave Airlie <[email protected]> --- src/gallium/auxiliary/draw/draw_vs_exec.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/gallium/auxiliary/draw/draw_vs_exec.c b/src/gallium/auxiliary/draw/draw_vs_exec.c index 5b53cff..4cd755e 100644 --- a/src/gallium/auxiliary/draw/draw_vs_exec.c +++ b/src/gallium/auxiliary/draw/draw_vs_exec.c @@ -159,6 +159,7 @@ vs_exec_run_linear( struct draw_vertex_shader *shader, input = (const float (*)[4])((const char *)input + input_stride); } + machine->NonHelperMask = (1 << max_vertices) - 1; /* run interpreter */ tgsi_exec_machine_run( machine ); _______________________________________________ mesa-commit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-commit
