Module: Mesa Branch: master Commit: 4fb4fd0b6b1fe8387dc4c9154359f890d379e9cd URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=4fb4fd0b6b1fe8387dc4c9154359f890d379e9cd
Author: Timothy Arceri <[email protected]> Date: Tue May 17 11:18:50 2016 +1000 glsl: make reserved_varying_slot() static Reviewed-by: Dave Airlie <[email protected]> --- src/compiler/glsl/link_varyings.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/compiler/glsl/link_varyings.cpp b/src/compiler/glsl/link_varyings.cpp index 506b221..b4a4fb3 100644 --- a/src/compiler/glsl/link_varyings.cpp +++ b/src/compiler/glsl/link_varyings.cpp @@ -1898,7 +1898,7 @@ canonicalize_shader_io(exec_list *ir, enum ir_variable_mode io_mode) * 64 bit map. Per-vertex and per-patch both have separate location domains * with a max of MAX_VARYING. */ -uint64_t +static uint64_t reserved_varying_slot(struct gl_shader *stage, ir_variable_mode io_mode) { assert(io_mode == ir_var_shader_in || io_mode == ir_var_shader_out); _______________________________________________ mesa-commit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-commit
