Module: Mesa
Branch: master
Commit: 9c872820413f6183db0eb47828a7afcf703f9930
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=9c872820413f6183db0eb47828a7afcf703f9930

Author: Ian Romanick <[email protected]>
Date:   Mon Jun 13 15:22:34 2016 -0700

glsl: Always strip arrayness in precision_qualifier_allowed

Previously some callers of precision_qualifier_allowed would strip the
arrayness from the type and some would not.  As a result, some places
would not notice that float[6], for example, needed a precision
qualifier.

Fixes the new piglit test no-default-float-array-precision.frag.

Signed-off-by: Ian Romanick <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96358
Cc: "12.0" <[email protected]>
Cc: Gregory Hainaut <[email protected]>
Cc: Ilia Mirkin <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>

---

 src/compiler/glsl/ast_to_hir.cpp | 17 ++++++-----------
 1 file changed, 6 insertions(+), 11 deletions(-)

diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp
index ea32924..7da734c 100644
--- a/src/compiler/glsl/ast_to_hir.cpp
+++ b/src/compiler/glsl/ast_to_hir.cpp
@@ -2278,10 +2278,10 @@ precision_qualifier_allowed(const glsl_type *type)
     * From this, we infer that GLSL 1.30 (and later) should allow precision
     * qualifiers on sampler types just like float and integer types.
     */
-   return (type->is_float()
-       || type->is_integer()
-       || type->contains_opaque())
-       && !type->without_array()->is_record();
+   const glsl_type *const t = type->without_array();
+
+   return (t->is_float() || t->is_integer() || t->contains_opaque()) &&
+          !t->is_record();
 }
 
 const glsl_type *
@@ -4994,13 +4994,8 @@ ast_declarator_list::hir(exec_list *instructions,
          state->check_precision_qualifiers_allowed(&loc);
       }
 
-
-      /* If a precision qualifier is allowed on a type, it is allowed on
-       * an array of that type.
-       */
-      if (!(this->type->qualifier.precision == ast_precision_none
-          || precision_qualifier_allowed(var->type->without_array()))) {
-
+      if (this->type->qualifier.precision != ast_precision_none &&
+          !precision_qualifier_allowed(var->type)) {
          _mesa_glsl_error(&loc, state,
                           "precision qualifiers apply only to floating point"
                           ", integer and opaque types");

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