Module: Mesa Branch: master Commit: c2f225203721681fe964cb6f1f4fec317260a91e URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=c2f225203721681fe964cb6f1f4fec317260a91e
Author: Dave Airlie <[email protected]> Date: Tue Aug 16 10:00:28 2016 +1000 anv: fix writemask on blit fragment shader. I'm not sure if anything even uses this, but I found this on radv, so just fix it on anv for consistency. Reviewed-by: Jason Ekstrand <[email protected]> Cc: [email protected] Signed-off-by: Dave Airlie <[email protected]> --- src/intel/vulkan/anv_meta_blit.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/intel/vulkan/anv_meta_blit.c b/src/intel/vulkan/anv_meta_blit.c index e8b244b..d2e375a 100644 --- a/src/intel/vulkan/anv_meta_blit.c +++ b/src/intel/vulkan/anv_meta_blit.c @@ -106,7 +106,7 @@ build_nir_copy_fragment_shader(enum glsl_sampler_dim tex_dim) nir_variable *color_out = nir_variable_create(b.shader, nir_var_shader_out, vec4, "f_color"); color_out->data.location = FRAG_RESULT_DATA0; - nir_store_var(&b, color_out, &tex->dest.ssa, 4); + nir_store_var(&b, color_out, &tex->dest.ssa, 0xf); return b.shader; } _______________________________________________ mesa-commit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-commit
