Module: Mesa Branch: master Commit: 59bb8211804a471e87d4de54264f3e19ed4f435e URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=59bb8211804a471e87d4de54264f3e19ed4f435e
Author: Ilia Mirkin <[email protected]> Date: Wed Aug 17 17:12:10 2016 -0400 vbo: remove unnecessary max_basevertex computation The max basevertex is already computed and added into max_index by the caller, _tnl_draw_prims. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]> --- src/mesa/vbo/vbo_split.c | 8 -------- 1 file changed, 8 deletions(-) diff --git a/src/mesa/vbo/vbo_split.c b/src/mesa/vbo/vbo_split.c index 2f95746..79d7dd4 100644 --- a/src/mesa/vbo/vbo_split.c +++ b/src/mesa/vbo/vbo_split.c @@ -108,14 +108,6 @@ void vbo_split_prims( struct gl_context *ctx, vbo_draw_func draw, const struct split_limits *limits ) { - GLint max_basevertex = prim->basevertex; - GLuint i; - - for (i = 1; i < nr_prims; i++) - max_basevertex = MAX2(max_basevertex, prim[i].basevertex); - - /* XXX max_basevertex is computed but not used, why? */ - if (ib) { if (limits->max_indices == 0) { /* Could traverse the indices, re-emitting vertices in turn. _______________________________________________ mesa-commit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-commit
