Module: Mesa Branch: master Commit: 7db81d9a873e2e8008c245169fe158bf8b05e92b URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=7db81d9a873e2e8008c245169fe158bf8b05e92b
Author: Kenneth Graunke <[email protected]> Date: Tue Jun 28 10:00:18 2016 -0700 glsl: Rename link_fs_input_layout_qualifiers to "inout". We're going to handle output qualifiers here too, and calling it "inout" seems to be the going convention. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Francisco Jerez <[email protected]> --- src/compiler/glsl/linker.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index 51d7643..a1a65ef 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -1871,7 +1871,7 @@ link_tes_in_layout_qualifiers(struct gl_shader_program *prog, * and propagates them to the linked FS and linked shader program. */ static void -link_fs_input_layout_qualifiers(struct gl_shader_program *prog, +link_fs_inout_layout_qualifiers(struct gl_shader_program *prog, struct gl_linked_shader *linked_shader, struct gl_shader **shader_list, unsigned num_shaders) @@ -2217,7 +2217,7 @@ link_intrastage_shaders(void *mem_ctx, linked->ir = new(linked) exec_list; clone_ir_list(mem_ctx, linked->ir, main->ir); - link_fs_input_layout_qualifiers(prog, linked, shader_list, num_shaders); + link_fs_inout_layout_qualifiers(prog, linked, shader_list, num_shaders); link_tcs_out_layout_qualifiers(prog, linked, shader_list, num_shaders); link_tes_in_layout_qualifiers(prog, linked, shader_list, num_shaders); link_gs_inout_layout_qualifiers(prog, linked, shader_list, num_shaders); _______________________________________________ mesa-commit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-commit
