Module: Mesa Branch: master Commit: 3b98a5dc4749646122f227730ccb37304507ee85 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=3b98a5dc4749646122f227730ccb37304507ee85
Author: Marek Olšák <[email protected]> Date: Mon Dec 26 22:33:46 2016 +0100 radeonsi: don't wait for compute shaders in texture_barrier it doesn't interact with compute shaders in any way Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> --- src/gallium/drivers/radeonsi/si_state.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c index 11f9fb8..6e7d8da 100644 --- a/src/gallium/drivers/radeonsi/si_state.c +++ b/src/gallium/drivers/radeonsi/si_state.c @@ -3487,8 +3487,7 @@ static void si_texture_barrier(struct pipe_context *ctx) sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1 | SI_CONTEXT_INV_GLOBAL_L2 | - SI_CONTEXT_FLUSH_AND_INV_CB | - SI_CONTEXT_CS_PARTIAL_FLUSH; + SI_CONTEXT_FLUSH_AND_INV_CB; } /* This only ensures coherency for shader image/buffer stores. */ _______________________________________________ mesa-commit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-commit
