Module: Mesa Branch: master Commit: 5a165b4086d0bb2fab26ebae3d78e2732eeb8f57 URL: http://cgit.freedesktop.org/mesa/mesa/commit/?id=5a165b4086d0bb2fab26ebae3d78e2732eeb8f57
Author: Kai Wasserbäch <[email protected]> Date: Sat Jan 7 14:38:23 2017 +0100 drirc: Allow extension midshader for Divinity: Original Sin (EE) See also <https://bugs.freedesktop.org/show_bug.cgi?id=93551#c27> where this was first observed as a requirement. Signed-off-by: Kai Wasserbäch <[email protected]> Signed-off-by: Marek Olšák <[email protected]> --- src/mesa/drivers/dri/common/drirc | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/mesa/drivers/dri/common/drirc b/src/mesa/drivers/dri/common/drirc index af84ee8..798283f 100644 --- a/src/mesa/drivers/dri/common/drirc +++ b/src/mesa/drivers/dri/common/drirc @@ -100,5 +100,9 @@ TODO: document the other workarounds. <application name="Rust" executable="rust"> <option name="glsl_zero_init" value="true"/> </application> + + <application name="Divinity: Original Sin Enhanced Edition" executable="EoCApp"> + <option name="allow_glsl_extension_directive_midshader" value="true" /> + </application> </device> </driconf> _______________________________________________ mesa-commit mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-commit
