Module: Mesa
Branch: master
Commit: 59ac77b4101d36a150f98e5741eddc352673883d
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=59ac77b4101d36a150f98e5741eddc352673883d

Author: Timothy Arceri <[email protected]>
Date:   Wed Nov  9 13:37:39 2016 +1100

st/mesa: stop passing gl_linked_shader to set_affected_state_flags()

We now get everything we need from the gl_program param.

Reviewed-by: Nicolai Hähnle <[email protected]>

---

 src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 13 ++++++-------
 1 file changed, 6 insertions(+), 7 deletions(-)

diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp 
b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 5de1258..9356707 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -6624,7 +6624,6 @@ get_mesa_program_tgsi(struct gl_context *ctx,
 static void
 set_affected_state_flags(uint64_t *states,
                          struct gl_program *prog,
-                         struct gl_linked_shader *shader,
                          uint64_t new_constants,
                          uint64_t new_sampler_views,
                          uint64_t new_samplers,
@@ -6690,7 +6689,7 @@ get_mesa_program(struct gl_context *ctx,
                    ST_NEW_RASTERIZER |
                    ST_NEW_VERTEX_ARRAYS;
 
-         set_affected_state_flags(states, prog, shader,
+         set_affected_state_flags(states, prog,
                                   ST_NEW_VS_CONSTANTS,
                                   ST_NEW_VS_SAMPLER_VIEWS,
                                   ST_NEW_RENDER_SAMPLERS,
@@ -6705,7 +6704,7 @@ get_mesa_program(struct gl_context *ctx,
 
          *states = ST_NEW_TCS_STATE;
 
-         set_affected_state_flags(states, prog, shader,
+         set_affected_state_flags(states, prog,
                                   ST_NEW_TCS_CONSTANTS,
                                   ST_NEW_TCS_SAMPLER_VIEWS,
                                   ST_NEW_RENDER_SAMPLERS,
@@ -6721,7 +6720,7 @@ get_mesa_program(struct gl_context *ctx,
          *states = ST_NEW_TES_STATE |
                    ST_NEW_RASTERIZER;
 
-         set_affected_state_flags(states, prog, shader,
+         set_affected_state_flags(states, prog,
                                   ST_NEW_TES_CONSTANTS,
                                   ST_NEW_TES_SAMPLER_VIEWS,
                                   ST_NEW_RENDER_SAMPLERS,
@@ -6737,7 +6736,7 @@ get_mesa_program(struct gl_context *ctx,
          *states = ST_NEW_GS_STATE |
                    ST_NEW_RASTERIZER;
 
-         set_affected_state_flags(states, prog, shader,
+         set_affected_state_flags(states, prog,
                                   ST_NEW_GS_CONSTANTS,
                                   ST_NEW_GS_SAMPLER_VIEWS,
                                   ST_NEW_RENDER_SAMPLERS,
@@ -6755,7 +6754,7 @@ get_mesa_program(struct gl_context *ctx,
                    ST_NEW_SAMPLE_SHADING |
                    ST_NEW_FS_CONSTANTS;
 
-         set_affected_state_flags(states, prog, shader,
+         set_affected_state_flags(states, prog,
                                   ST_NEW_FS_CONSTANTS,
                                   ST_NEW_FS_SAMPLER_VIEWS,
                                   ST_NEW_RENDER_SAMPLERS,
@@ -6770,7 +6769,7 @@ get_mesa_program(struct gl_context *ctx,
 
          *states = ST_NEW_CS_STATE;
 
-         set_affected_state_flags(states, prog, shader,
+         set_affected_state_flags(states, prog,
                                   ST_NEW_CS_CONSTANTS,
                                   ST_NEW_CS_SAMPLER_VIEWS,
                                   ST_NEW_CS_SAMPLERS,

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