Module: Mesa
Branch: master
Commit: 861d7af1cb33483902796f5b29ce496e4a322e94
URL:    
http://cgit.freedesktop.org/mesa/mesa/commit/?id=861d7af1cb33483902796f5b29ce496e4a322e94

Author: Marek Olšák <[email protected]>
Date:   Tue Jan 17 20:46:39 2017 +0100

radeonsi: use a bitmask-based loop in si_decompress_textures

Reviewed-by: Nicolai Hähnle <[email protected]>

---

 src/gallium/drivers/radeonsi/si_blit.c        | 16 +++++++++-------
 src/gallium/drivers/radeonsi/si_descriptors.c | 21 +++++++++++++++++++++
 src/gallium/drivers/radeonsi/si_pipe.h        |  1 +
 3 files changed, 31 insertions(+), 7 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_blit.c 
b/src/gallium/drivers/radeonsi/si_blit.c
index 5b53373..da6c0cd 100644
--- a/src/gallium/drivers/radeonsi/si_blit.c
+++ b/src/gallium/drivers/radeonsi/si_blit.c
@@ -618,10 +618,9 @@ static void si_check_render_feedback(struct si_context 
*sctx)
        sctx->need_check_render_feedback = false;
 }
 
-static void si_decompress_textures(struct si_context *sctx, int shader_start,
-                                   int shader_end)
+static void si_decompress_textures(struct si_context *sctx, unsigned 
shader_mask)
 {
-       unsigned compressed_colortex_counter;
+       unsigned compressed_colortex_counter, mask;
 
        if (sctx->blitter->running)
                return;
@@ -633,8 +632,11 @@ static void si_decompress_textures(struct si_context 
*sctx, int shader_start,
                si_update_compressed_colortex_masks(sctx);
        }
 
-       /* Flush depth textures which need to be flushed. */
-       for (int i = shader_start; i < shader_end; i++) {
+       /* Decompress color & depth textures if needed. */
+       mask = sctx->compressed_tex_shader_mask & shader_mask;
+       while (mask) {
+               unsigned i = u_bit_scan(&mask);
+
                if (sctx->samplers[i].depth_texture_mask) {
                        si_flush_depth_textures(sctx, &sctx->samplers[i]);
                }
@@ -651,12 +653,12 @@ static void si_decompress_textures(struct si_context 
*sctx, int shader_start,
 
 void si_decompress_graphics_textures(struct si_context *sctx)
 {
-       si_decompress_textures(sctx, 0, SI_NUM_GRAPHICS_SHADERS);
+       si_decompress_textures(sctx, u_bit_consecutive(0, 
SI_NUM_GRAPHICS_SHADERS));
 }
 
 void si_decompress_compute_textures(struct si_context *sctx)
 {
-       si_decompress_textures(sctx, SI_NUM_GRAPHICS_SHADERS, SI_NUM_SHADERS);
+       si_decompress_textures(sctx, 1 << PIPE_SHADER_COMPUTE);
 }
 
 static void si_clear(struct pipe_context *ctx, unsigned buffers,
diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c 
b/src/gallium/drivers/radeonsi/si_descriptors.c
index 0472d23..a535fa0 100644
--- a/src/gallium/drivers/radeonsi/si_descriptors.c
+++ b/src/gallium/drivers/radeonsi/si_descriptors.c
@@ -490,6 +490,20 @@ static bool is_compressed_colortex(struct r600_texture 
*rtex)
               (rtex->dcc_offset && rtex->dirty_level_mask);
 }
 
+static void si_update_compressed_tex_shader_mask(struct si_context *sctx,
+                                                unsigned shader)
+{
+       struct si_textures_info *samplers = &sctx->samplers[shader];
+       unsigned shader_bit = 1 << shader;
+
+       if (samplers->depth_texture_mask ||
+           samplers->compressed_colortex_mask ||
+           sctx->images[shader].compressed_colortex_mask)
+               sctx->compressed_tex_shader_mask |= shader_bit;
+       else
+               sctx->compressed_tex_shader_mask &= ~shader_bit;
+}
+
 static void si_set_sampler_views(struct pipe_context *ctx,
                                 enum pipe_shader_type shader, unsigned start,
                                  unsigned count,
@@ -539,6 +553,8 @@ static void si_set_sampler_views(struct pipe_context *ctx,
                        samplers->compressed_colortex_mask &= ~(1u << slot);
                }
        }
+
+       si_update_compressed_tex_shader_mask(sctx, shader);
 }
 
 static void
@@ -759,6 +775,8 @@ si_set_shader_images(struct pipe_context *pipe,
                for (i = 0, slot = start_slot; i < count; ++i, ++slot)
                        si_set_shader_image(ctx, shader, slot, NULL);
        }
+
+       si_update_compressed_tex_shader_mask(ctx, shader);
 }
 
 static void
@@ -1491,6 +1509,7 @@ void si_update_compressed_colortex_masks(struct 
si_context *sctx)
        for (int i = 0; i < SI_NUM_SHADERS; ++i) {
                si_samplers_update_compressed_colortex_mask(&sctx->samplers[i]);
                si_images_update_compressed_colortex_mask(&sctx->images[i]);
+               si_update_compressed_tex_shader_mask(sctx, i);
        }
 }
 
@@ -1706,6 +1725,8 @@ void si_update_all_texture_descriptors(struct si_context 
*sctx)
                        si_set_sampler_view(sctx, shader, i,
                                            samplers->views[i], true);
                }
+
+               si_update_compressed_tex_shader_mask(sctx, shader);
        }
 }
 
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h 
b/src/gallium/drivers/radeonsi/si_pipe.h
index c9ae27e..e7d071d 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -268,6 +268,7 @@ struct si_context {
        struct si_descriptors           vertex_buffers;
        struct si_descriptors           descriptors[SI_NUM_DESCS];
        unsigned                        descriptors_dirty;
+       unsigned                        compressed_tex_shader_mask;
        struct si_buffer_resources      rw_buffers;
        struct si_buffer_resources      const_buffers[SI_NUM_SHADERS];
        struct si_buffer_resources      shader_buffers[SI_NUM_SHADERS];

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